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General Tabletop Discussion
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Balance issue
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<blockquote data-quote="JiffyPopTart" data-source="post: 7844652" data-attributes="member: 4881"><p>I would never want to pick a "use only as a reaction once between short rests" choice in a cantrip slot personally but perhaps if you have tons of them to burn you might...</p><p></p><p>I would suggest if you want to mess around with the cantrip design space you take the existing cantrips and do something like the following. Note that I just put in some random values for the recharge values. You could customize these values to fit how powerful or not each overcharge makes the cantrip.</p><p></p><p>Base Cantrip (as printed in the book) - At will and always available</p><p></p><p>Base Cantrip (minor overcharge) - Get some sort of increased power OR alternate usage such as a reaction and the cantrip "burns out" until the next rest. Recharges on a 3+ after a short rest or automatically after a long rest.</p><p></p><p>Base Cantrip (major overcharge) - Get some sort of major power increase OR alternate usage and the cantrip "burns out" until the next rest. Recharges on a 6 after a short rest or a 3+ after a long rest.</p><p></p><p>Edit - spelling issue</p></blockquote><p></p>
[QUOTE="JiffyPopTart, post: 7844652, member: 4881"] I would never want to pick a "use only as a reaction once between short rests" choice in a cantrip slot personally but perhaps if you have tons of them to burn you might... I would suggest if you want to mess around with the cantrip design space you take the existing cantrips and do something like the following. Note that I just put in some random values for the recharge values. You could customize these values to fit how powerful or not each overcharge makes the cantrip. Base Cantrip (as printed in the book) - At will and always available Base Cantrip (minor overcharge) - Get some sort of increased power OR alternate usage such as a reaction and the cantrip "burns out" until the next rest. Recharges on a 3+ after a short rest or automatically after a long rest. Base Cantrip (major overcharge) - Get some sort of major power increase OR alternate usage and the cantrip "burns out" until the next rest. Recharges on a 6 after a short rest or a 3+ after a long rest. Edit - spelling issue [/QUOTE]
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