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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Balance Meter - allowing flavorful imbalance in a balanced game
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<blockquote data-quote="hanez" data-source="post: 5825003" data-attributes="member: 82160"><p>I want an illusionist that gives me the VERY HARD challenge to make him useful in combat. I dont want to "ignore" my combat powers. I want the illusionist to be so good in OTHER areas that I am weaker in the combat area for the exchange.</p><p></p><p>I want a barbarian who can't pick locks, or write scrolls, or make history checks from vague lands. I dont want to pretend I dont have this power, rather I want to be soooo much better at combat then the theif that I am weaker in these areas for the exchange.</p><p></p><p>I want a wizard that challenges me as a player to predict whats going to happen. If I memorize the right spells Im doing pretty good, if not, well guys I hope your swords are sharp because all I got is charm magic left and these undead don't seem too dazzled by me.</p><p></p><p>For me balance is a vague concept, sure no one played the bard in my campaign, but was that cause of the music thing or because he was weak? Lets give him a bit of a boost and see what happens. I felt that the cleric in 3.5 was a lil too much, what with armor weapons and spells, maybe we could prune his spell list a bit. But when balance becomes numerical, and illusions, diviniations and skills just dont fit into the model balance has gone too far. </p><p>I want a druid who laughs at the forest, but is weaker in the city. And I want classes that are jack of all trades, good at a number of things but master of none. I want a variety of choices that are allowed to be good in some situations, and worse in others.</p></blockquote><p></p>
[QUOTE="hanez, post: 5825003, member: 82160"] I want an illusionist that gives me the VERY HARD challenge to make him useful in combat. I dont want to "ignore" my combat powers. I want the illusionist to be so good in OTHER areas that I am weaker in the combat area for the exchange. I want a barbarian who can't pick locks, or write scrolls, or make history checks from vague lands. I dont want to pretend I dont have this power, rather I want to be soooo much better at combat then the theif that I am weaker in these areas for the exchange. I want a wizard that challenges me as a player to predict whats going to happen. If I memorize the right spells Im doing pretty good, if not, well guys I hope your swords are sharp because all I got is charm magic left and these undead don't seem too dazzled by me. For me balance is a vague concept, sure no one played the bard in my campaign, but was that cause of the music thing or because he was weak? Lets give him a bit of a boost and see what happens. I felt that the cleric in 3.5 was a lil too much, what with armor weapons and spells, maybe we could prune his spell list a bit. But when balance becomes numerical, and illusions, diviniations and skills just dont fit into the model balance has gone too far. I want a druid who laughs at the forest, but is weaker in the city. And I want classes that are jack of all trades, good at a number of things but master of none. I want a variety of choices that are allowed to be good in some situations, and worse in others. [/QUOTE]
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Community
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*Pathfinder & Starfinder
Balance Meter - allowing flavorful imbalance in a balanced game
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