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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Balance Meter - allowing flavorful imbalance in a balanced game
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<blockquote data-quote="Neonchameleon" data-source="post: 5832447" data-attributes="member: 87792"><p>Hitting matters. And just about anyone will tell you that the expertise feats are more or less a feat tax. (Fortunately they are more varied than they were). But I've had characters with the Jack of All Trades feat. And at Paragon you have a minimum of <em>seven</em> feats. Why was Jack the most dumpable of his existing feats? (There's IMO one heroic, one paragon, and one epic feat tax. The heroic one is Expertise, the paragon one is Improved Defences, and the epic one is shoring up your low NAD; I believe this to be bad design in every case but when I can only think of three feats like that it's not the incredible issue you're making it out to be).</p><p></p><p>And there's an entire pile of crap feats. Saying you can't do somehting just because one of the PHB feats is underpowered is ... questionable.</p><p></p><p></p><p></p><p>Oh, you can build a jack of all trades - I have a bard with the Bard of All Trades - he gets +4 to all untrained skill checks. By L7 he'll have two off-turn encounter attack powers - he can therefore do semi-respectable damage. He has a little control from his dailies. But what he isn't is a full striker. Or anything resembling a real controller. Or able to take skill monkeys on on their own field (except charisma based or knowledge skills). Or even a great healer despite being a leader. He's a jack of all trades and almost a master of none. And Jacks of All Trades are fine as long as the master of none part remains. If he wants to be a thief, he's merely respectable rather than actually any good - his thievery is about a match for the <em>untrained</em> high-dex ranger. (Who can stealth him into the dust).</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5832447, member: 87792"] Hitting matters. And just about anyone will tell you that the expertise feats are more or less a feat tax. (Fortunately they are more varied than they were). But I've had characters with the Jack of All Trades feat. And at Paragon you have a minimum of [I]seven[/I] feats. Why was Jack the most dumpable of his existing feats? (There's IMO one heroic, one paragon, and one epic feat tax. The heroic one is Expertise, the paragon one is Improved Defences, and the epic one is shoring up your low NAD; I believe this to be bad design in every case but when I can only think of three feats like that it's not the incredible issue you're making it out to be). And there's an entire pile of crap feats. Saying you can't do somehting just because one of the PHB feats is underpowered is ... questionable. Oh, you can build a jack of all trades - I have a bard with the Bard of All Trades - he gets +4 to all untrained skill checks. By L7 he'll have two off-turn encounter attack powers - he can therefore do semi-respectable damage. He has a little control from his dailies. But what he isn't is a full striker. Or anything resembling a real controller. Or able to take skill monkeys on on their own field (except charisma based or knowledge skills). Or even a great healer despite being a leader. He's a jack of all trades and almost a master of none. And Jacks of All Trades are fine as long as the master of none part remains. If he wants to be a thief, he's merely respectable rather than actually any good - his thievery is about a match for the [I]untrained[/I] high-dex ranger. (Who can stealth him into the dust). [/QUOTE]
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Balance Meter - allowing flavorful imbalance in a balanced game
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