Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Balance Meter - allowing flavorful imbalance in a balanced game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hanez" data-source="post: 5835527" data-attributes="member: 82160"><p>Good point. Even as I typed it I knew it needed clarification, elaboration or something more to that part of my post. For me, when a wizard reads a 3 paragraph spell that has mechanical as well as fluff mixed in, he is thinking about how that spell works in the world, and he is more likely to act in that way this strengthens "roleplaying" in my world. For me when a fighter has to describe what he wants to do to the DM and how it works in the situation and they discuss how it works, he is "roleplaying". Or at least they are roleplaying in a way that "using homogenous with little to no fluff power x" is not. I could go on. I could stat professions, the ability to exchange combat power non combat or roleplaying power, the fact that rules for tactics combat were greatly expanded while non combat seemed at least to be removed allowing the players the "freedom" to roleplay however they like, or just not. I could reference the crappy combatcentric adventures with little to no plot but you might think that unfair because WOTC has always made crappy adventures, but then again previously they employed Paizo to make rich adventures with incredible plots. Or we could agree that a game that focuses MORE on tactics, by neccessity focusses LESS on roleplaying. You'll disagree with that I am sure.</p><p></p><p>Or I could ammend my quote "balanced, homogenous, tactical minis game with little to no support for non combat/roleplayin" to "balanced, homogenous, tactical minis game" if you prefer.</p></blockquote><p></p>
[QUOTE="hanez, post: 5835527, member: 82160"] Good point. Even as I typed it I knew it needed clarification, elaboration or something more to that part of my post. For me, when a wizard reads a 3 paragraph spell that has mechanical as well as fluff mixed in, he is thinking about how that spell works in the world, and he is more likely to act in that way this strengthens "roleplaying" in my world. For me when a fighter has to describe what he wants to do to the DM and how it works in the situation and they discuss how it works, he is "roleplaying". Or at least they are roleplaying in a way that "using homogenous with little to no fluff power x" is not. I could go on. I could stat professions, the ability to exchange combat power non combat or roleplaying power, the fact that rules for tactics combat were greatly expanded while non combat seemed at least to be removed allowing the players the "freedom" to roleplay however they like, or just not. I could reference the crappy combatcentric adventures with little to no plot but you might think that unfair because WOTC has always made crappy adventures, but then again previously they employed Paizo to make rich adventures with incredible plots. Or we could agree that a game that focuses MORE on tactics, by neccessity focusses LESS on roleplaying. You'll disagree with that I am sure. Or I could ammend my quote "balanced, homogenous, tactical minis game with little to no support for non combat/roleplayin" to "balanced, homogenous, tactical minis game" if you prefer. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Balance Meter - allowing flavorful imbalance in a balanced game
Top