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General Tabletop Discussion
*Pathfinder & Starfinder
Balance Meter - allowing flavorful imbalance in a balanced game
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<blockquote data-quote="Crazy Jerome" data-source="post: 5838554" data-attributes="member: 54877"><p>Note that I was referring to 4E working for us, not 3E. 3E did work for awhile, but the more familiar we became with it, the more the warts showed. And part of this is because we were flat lucky in our early 3E games. The druid fell behind in character level, the cleric took a prestige class that wasn't that hot, and the wizard had two levels of monk. With those restrictions, the fighter, rogue, barbarian, bard were able to keep up longer than you might expect. Then when they started getting behind, I flipped a few extra, highly focused magic items their way. Nothing in the game helped us here--we were just lucky in our choices.</p><p> </p><p>I like to think I'm a reasonably competent DM. You'll note, that when it started to break, I was able to patch it, we kept going, and we <strong>did</strong> have a lot of fun. OTOH, the last two or three years of patching took their toll, until I got so tired of doing it that prepping 3E games made me feel physically sick (not kidding), and I had the worst case of DM burnout I've ever experienced in 30+ years of running fantasy roleplaying games. </p><p> </p><p>I like to compare running 3E games to watching certain films or musicals. The first six or seven times I saw Gone with the Wind or Sound of Music, I enjoyed it. Then I started noticing a tendency to giggle at certain scenes where I had not before. And then finally I reached that stage that I hit playing in the orchestra for a local production of Little Orphan Annie--a sudden desire to blow up the sound system. In the dress rehearsal, the entire orchestra group would whisper the dialog in falsetto when we weren't playing. It wasn't because we liked it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p> </p><p>Running 3E eventually made me feel like that. It wasn't the people. It wasn't the adventures. It was the system. I could still have fun with it in the right circumstances, but they might be rather abnormal ones. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5838554, member: 54877"] Note that I was referring to 4E working for us, not 3E. 3E did work for awhile, but the more familiar we became with it, the more the warts showed. And part of this is because we were flat lucky in our early 3E games. The druid fell behind in character level, the cleric took a prestige class that wasn't that hot, and the wizard had two levels of monk. With those restrictions, the fighter, rogue, barbarian, bard were able to keep up longer than you might expect. Then when they started getting behind, I flipped a few extra, highly focused magic items their way. Nothing in the game helped us here--we were just lucky in our choices. I like to think I'm a reasonably competent DM. You'll note, that when it started to break, I was able to patch it, we kept going, and we [B]did[/B] have a lot of fun. OTOH, the last two or three years of patching took their toll, until I got so tired of doing it that prepping 3E games made me feel physically sick (not kidding), and I had the worst case of DM burnout I've ever experienced in 30+ years of running fantasy roleplaying games. I like to compare running 3E games to watching certain films or musicals. The first six or seven times I saw Gone with the Wind or Sound of Music, I enjoyed it. Then I started noticing a tendency to giggle at certain scenes where I had not before. And then finally I reached that stage that I hit playing in the orchestra for a local production of Little Orphan Annie--a sudden desire to blow up the sound system. In the dress rehearsal, the entire orchestra group would whisper the dialog in falsetto when we weren't playing. It wasn't because we liked it. :D Running 3E eventually made me feel like that. It wasn't the people. It wasn't the adventures. It was the system. I could still have fun with it in the right circumstances, but they might be rather abnormal ones. ;) [/QUOTE]
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Balance Meter - allowing flavorful imbalance in a balanced game
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