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General Tabletop Discussion
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Balance question: Replacing Dailies with Encounters
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<blockquote data-quote="Nemesis Destiny" data-source="post: 6096033" data-attributes="member: 98255"><p>Yeah, the sticking point was that he wanted to interrupt the attack, and my instinct was that it was too powerful as well. Even predicated on an implement attack against Fortitude, it's either potent or useless.</p><p></p><p>Compared to other mark punishments (free attacks, damage ablation, small amount of autodamage) it is pretty good, and can easily outstrip several options. I mean, free attacks and autodamage can down opponents, damage ablation can completely soak an attack, but the first two require weakened enemies and the second one will not stop most attacks completely.</p><p></p><p>The ranged element seems strong as well. I've considered allowing fighters to do mark punishment with bows as a build option, but the range might make it too good without some other mitigating factors (like vastly reduced damage and/or range).</p><p></p><p>At the same time, I feel like as an Immediate Reaction it's kind of weak. I mean, the damage is already done.</p></blockquote><p></p>
[QUOTE="Nemesis Destiny, post: 6096033, member: 98255"] Yeah, the sticking point was that he wanted to interrupt the attack, and my instinct was that it was too powerful as well. Even predicated on an implement attack against Fortitude, it's either potent or useless. Compared to other mark punishments (free attacks, damage ablation, small amount of autodamage) it is pretty good, and can easily outstrip several options. I mean, free attacks and autodamage can down opponents, damage ablation can completely soak an attack, but the first two require weakened enemies and the second one will not stop most attacks completely. The ranged element seems strong as well. I've considered allowing fighters to do mark punishment with bows as a build option, but the range might make it too good without some other mitigating factors (like vastly reduced damage and/or range). At the same time, I feel like as an Immediate Reaction it's kind of weak. I mean, the damage is already done. [/QUOTE]
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Balance question: Replacing Dailies with Encounters
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