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Balance test: does +2 Int make a race at least +1 LA?
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<blockquote data-quote="James McMurray" data-source="post: 1504214" data-attributes="member: 743"><p>CRG: Have you actually tried it? We've played quite a bit in FR with Sun Elves available as wizards and psions. My first wizard was a Sun Elf, and he did ok until the -2 Con killed him. When I made my psion I went human because -2 Con really hurts.</p><p> </p><p>The Blue is a bit different though, as he has a lot more going for him than just +2 Int. For one thing, his penalties aren't in stats that wizards or psions care about (strength and charisma). Also, he gets all of the benefits of small size but still moves 30'. He also gets darkvision. I don't know if all of that equates to +1 LA or not, but it is more advantages than just +2 Int.</p><p> </p><p>I personally think the idea that +2 Int is worth +1 LA is crap. 5% more creatures will fail your spell saves, and you'll get extra bonus spells. A dwarven fighter has more hit points to help him tank longer. A half-orc fighter has more strength to help him drop foes quicker. A halfling rogue has higher dex to aid his weapon finessed sneak attacks.</p><p> </p><p>Every race except human has a class or two that it is better suited for. Spellcasters deserve the same consideration.</p></blockquote><p></p>
[QUOTE="James McMurray, post: 1504214, member: 743"] CRG: Have you actually tried it? We've played quite a bit in FR with Sun Elves available as wizards and psions. My first wizard was a Sun Elf, and he did ok until the -2 Con killed him. When I made my psion I went human because -2 Con really hurts. The Blue is a bit different though, as he has a lot more going for him than just +2 Int. For one thing, his penalties aren't in stats that wizards or psions care about (strength and charisma). Also, he gets all of the benefits of small size but still moves 30'. He also gets darkvision. I don't know if all of that equates to +1 LA or not, but it is more advantages than just +2 Int. I personally think the idea that +2 Int is worth +1 LA is crap. 5% more creatures will fail your spell saves, and you'll get extra bonus spells. A dwarven fighter has more hit points to help him tank longer. A half-orc fighter has more strength to help him drop foes quicker. A halfling rogue has higher dex to aid his weapon finessed sneak attacks. Every race except human has a class or two that it is better suited for. Spellcasters deserve the same consideration. [/QUOTE]
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Balance test: does +2 Int make a race at least +1 LA?
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