Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Balancing a particular encounter
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Omegaxicor" data-source="post: 6200497" data-attributes="member: 95351"><p>That's not straightforward, I will look at it later but it does look like, once I have a proper look, it will be helpful</p><p></p><p></p><p></p><p>Yea, THAT'S what I was thinking, High Dexterity AND High Strength would allow the creature to high every time and deal lots of flat damage (before rolling the dice) that seems too powerful</p><p></p><p></p><p></p><p>Yea, I was thinking that too...</p><p></p><p></p><p></p><p>I know that Animals must have 3 Int or lower but since it is a Magical Beast with the ability to use Tactics and Stealth, I thought it might be higher but 2 will do</p><p></p><p></p><p></p><p>Ok, High Wisdom and not Spot or Listen bonuses <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>Thank You, I could remember</p><p></p><p></p><p></p><p>Blind-fight would mean he doesn't lose his Dex bonus to AC, but 1) with an Intelligence of 2 it cannot cast magic and 2) I don't think the Invisibility is a big problem because of the environment but I agree the mechanics are frustrating when you ALWAYS hit that 24% against 25/50% rolls :/</p><p></p><p></p><p></p><p>The Jumping is part of it's Invisibility so it jumps to move rather than leaving Footprints, but I like the idea of jumping on to a higher platform, I will have to redesign the area to account for that because it sounds great</p><p></p><p></p><p></p><p>I thought Primary attacks were a single portion of its attacks (i.e. 1 Tail attack or 2 Claws) not everything</p><p></p><p></p><p></p><p>yea my second post addressed that, I was thinking it would be a good effect but I decided to drop it completely</p><p></p><p></p><p></p><p>I love that idea, I didn't think of Faerie Fire, and I know there are no official rules for Rain (Why on Earth would they not include such vital information!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /> ) so I was asking what people thought for a HR, I like EDIT: Reducing Concealment to 20%/EDIT</p><p></p><p></p><p></p><p>I remember Slam being a Headbutt but that only works for creatures with Horns, I will drop the Slam attack completely as well</p><p></p><p></p><p></p><p>I don't know if they will be facing the Adult version until much later, but I like the idea of having it ready</p><p></p><p>EDIT: (The Link to Pathfinder and d20 Modern don't seem to work)/EDIT</p><p></p><p>I like the suggestions and I will look over the tables (see EDIT below, or next post if someone else posts before I have finished) and post a new Stat block and see what it looks like now</p><p></p><p>EDIT 2: The Monster is a Baby Moorwen</p><p></p><p>Hp=20 (2d8+(2*2))</p><p>AC=8=5+Dex(+2)+Natural Armour(+2)+BAB(+2)+Size Bonus(-1)</p><p>Hit=+2=BAB(+2)+Dex(+2)+Size Bonus(-1) (-5 for Secondary attacks)</p><p>Damages</p><p>(P) Tail (Piercing) 1d4+Str(+2)</p><p>(S) Bite (the SRD says P/B/S which I guess means ALL) 1d4+0.5*Str(+1)</p><p>(S) 2x Claws (Slashing) 1d6+0.5*Str(+1)</p><p></p><p>Greater Invisibility (50% Miss Chance, Rain causes 20%, Magical Light makes it 0% (<a href="http://www.dandwiki.com/wiki/SRD:Faerie_Fire" target="_blank">Faerie Fire</a>))</p><p></p><p>Str=14+2</p><p>Dex=12+2?</p><p>Con=14+2</p><p>Int=2-4</p><p>Wis=10+0</p><p>Cha=??</p><p></p><p>Now to me it looks quite weak, any ideas/thoughts?</p></blockquote><p></p>
[QUOTE="Omegaxicor, post: 6200497, member: 95351"] That's not straightforward, I will look at it later but it does look like, once I have a proper look, it will be helpful Yea, THAT'S what I was thinking, High Dexterity AND High Strength would allow the creature to high every time and deal lots of flat damage (before rolling the dice) that seems too powerful Yea, I was thinking that too... I know that Animals must have 3 Int or lower but since it is a Magical Beast with the ability to use Tactics and Stealth, I thought it might be higher but 2 will do Ok, High Wisdom and not Spot or Listen bonuses :D Thank You, I could remember Blind-fight would mean he doesn't lose his Dex bonus to AC, but 1) with an Intelligence of 2 it cannot cast magic and 2) I don't think the Invisibility is a big problem because of the environment but I agree the mechanics are frustrating when you ALWAYS hit that 24% against 25/50% rolls :/ The Jumping is part of it's Invisibility so it jumps to move rather than leaving Footprints, but I like the idea of jumping on to a higher platform, I will have to redesign the area to account for that because it sounds great I thought Primary attacks were a single portion of its attacks (i.e. 1 Tail attack or 2 Claws) not everything yea my second post addressed that, I was thinking it would be a good effect but I decided to drop it completely I love that idea, I didn't think of Faerie Fire, and I know there are no official rules for Rain (Why on Earth would they not include such vital information!! :P ) so I was asking what people thought for a HR, I like EDIT: Reducing Concealment to 20%/EDIT I remember Slam being a Headbutt but that only works for creatures with Horns, I will drop the Slam attack completely as well I don't know if they will be facing the Adult version until much later, but I like the idea of having it ready EDIT: (The Link to Pathfinder and d20 Modern don't seem to work)/EDIT I like the suggestions and I will look over the tables (see EDIT below, or next post if someone else posts before I have finished) and post a new Stat block and see what it looks like now EDIT 2: The Monster is a Baby Moorwen Hp=20 (2d8+(2*2)) AC=8=5+Dex(+2)+Natural Armour(+2)+BAB(+2)+Size Bonus(-1) Hit=+2=BAB(+2)+Dex(+2)+Size Bonus(-1) (-5 for Secondary attacks) Damages (P) Tail (Piercing) 1d4+Str(+2) (S) Bite (the SRD says P/B/S which I guess means ALL) 1d4+0.5*Str(+1) (S) 2x Claws (Slashing) 1d6+0.5*Str(+1) Greater Invisibility (50% Miss Chance, Rain causes 20%, Magical Light makes it 0% ([URL="http://www.dandwiki.com/wiki/SRD:Faerie_Fire"]Faerie Fire[/URL])) Str=14+2 Dex=12+2? Con=14+2 Int=2-4 Wis=10+0 Cha=?? Now to me it looks quite weak, any ideas/thoughts? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Balancing a particular encounter
Top