Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Balancing a particular encounter
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Omegaxicor" data-source="post: 6202791" data-attributes="member: 95351"><p>The main problem is that the monster is designed to strike unseen, taking that away makes it too weak...</p><p></p><p></p><p></p><p>What level of Hp is reasonable, I thought 50 was good but I don't know what sort of damage the party will be able to do</p><p></p><p></p><p></p><p>I should point out (I thought I had but clearly I have missed TWO large pieces of text) the Armour system we use is slightly different but my breakdown of 8 AC was wrong mathematically 10 AC was correct.</p><p></p><p>10 (Dice)+2 Str+0 BAB=+12 Hit, so 10 AC is a bit weak.</p><p></p><p></p><p></p><p>Don't forget that the creature is built to target flat-footed ACs, but I might raise it's Dex (I will be raising it to 14, not 12 as originally put, the +2 was correct) but to what level?</p><p></p><p></p><p></p><p>Giving it two primary attacks and strengthening its other attacks means it has four attacks that Hit frequently, dealing lots of damage per turn, at level 1 this seems good enough to kill any particular player, 2*1d6+Str and 2*1d4+0.5*Str maybe every turn</p><p></p><p></p><p></p><p>16 Dex, 14 Str, Con AND Wis (and I still don't know what to do about Charisma) is that not too strong?</p></blockquote><p></p>
[QUOTE="Omegaxicor, post: 6202791, member: 95351"] The main problem is that the monster is designed to strike unseen, taking that away makes it too weak... What level of Hp is reasonable, I thought 50 was good but I don't know what sort of damage the party will be able to do I should point out (I thought I had but clearly I have missed TWO large pieces of text) the Armour system we use is slightly different but my breakdown of 8 AC was wrong mathematically 10 AC was correct. 10 (Dice)+2 Str+0 BAB=+12 Hit, so 10 AC is a bit weak. Don't forget that the creature is built to target flat-footed ACs, but I might raise it's Dex (I will be raising it to 14, not 12 as originally put, the +2 was correct) but to what level? Giving it two primary attacks and strengthening its other attacks means it has four attacks that Hit frequently, dealing lots of damage per turn, at level 1 this seems good enough to kill any particular player, 2*1d6+Str and 2*1d4+0.5*Str maybe every turn 16 Dex, 14 Str, Con AND Wis (and I still don't know what to do about Charisma) is that not too strong? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Balancing a particular encounter
Top