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Balancing ELs/CRs for a 2-PC party
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<blockquote data-quote="nittanytbone" data-source="post: 3709182" data-attributes="member: 35709"><p>A well build level 6 wizard & cleric duo can probably blow through many CR 6 encounters with little more difficulty than a four person party would. If either or both has the chance to summon up some help, or if the cleric is melee-capable, the fighter roles are easily filled.</p><p></p><p>If the cleric has access to the Find Traps spell and the Divine Insight spell (Spell Compendium) along with half a rank in Disable Device, he can easily fill the Trap Monkey role, although it is resource-intensive for him to do so.</p><p></p><p>Plus, the CR system becomes much more subjective with specialized, smaller parties. For example, an enemy with SR becomes much more significant to this duo compared to a traditional party, whereas some other challenges are much easier to overcome.</p><p></p><p>I wouldn't scale the CRs down too much, I would just be tempted to reduce the encounters per day or throw in some loot that helps the PCs staying power (wands, scrolls, and other charged magic items come to mind).</p></blockquote><p></p>
[QUOTE="nittanytbone, post: 3709182, member: 35709"] A well build level 6 wizard & cleric duo can probably blow through many CR 6 encounters with little more difficulty than a four person party would. If either or both has the chance to summon up some help, or if the cleric is melee-capable, the fighter roles are easily filled. If the cleric has access to the Find Traps spell and the Divine Insight spell (Spell Compendium) along with half a rank in Disable Device, he can easily fill the Trap Monkey role, although it is resource-intensive for him to do so. Plus, the CR system becomes much more subjective with specialized, smaller parties. For example, an enemy with SR becomes much more significant to this duo compared to a traditional party, whereas some other challenges are much easier to overcome. I wouldn't scale the CRs down too much, I would just be tempted to reduce the encounters per day or throw in some loot that helps the PCs staying power (wands, scrolls, and other charged magic items come to mind). [/QUOTE]
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Balancing ELs/CRs for a 2-PC party
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