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General Tabletop Discussion
*Pathfinder & Starfinder
Balancing encounters (and converting stuff from other editions)
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<blockquote data-quote="CapnZapp" data-source="post: 7820747" data-attributes="member: 12731"><p>Of course. One of the skills every DM needs to master is the ability to hide his disappointment when the Cool BBEG goes down without as much as a whimper <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> (The solution is "better luck next time", not using Hand of God to make the BBEG suitably threatening after all)</p><p></p><p>As for your other observation, I reserve the right for my only monster to target one and the same hero with his only attack (the rogue's Double Feint) especially since "cinematic dispersion" would be against the rules <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Other than that, as for</p><p></p><p></p><p>Well, my point was the opposite of relativizing every ruleset into the same category. Of course you need "some understanding" of any ruleset you want to utilize. My point here is that PF2 seems to have a much narrower balance point than 5E.</p><p></p><p>While that is neither good or bad, what could be bad is if the difficulty level of getting it just right is considerably higher, if you feel compelled to spend more time getting it right, if you must get it right as opposed to just throwing stuff against the wall to see what sticks. Or, rather, if the consequence when you don't get it just right (and you <em>will</em> get it not just right eventually) is much harsher.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7820747, member: 12731"] Of course. One of the skills every DM needs to master is the ability to hide his disappointment when the Cool BBEG goes down without as much as a whimper :) (The solution is "better luck next time", not using Hand of God to make the BBEG suitably threatening after all) As for your other observation, I reserve the right for my only monster to target one and the same hero with his only attack (the rogue's Double Feint) especially since "cinematic dispersion" would be against the rules :) Other than that, as for Well, my point was the opposite of relativizing every ruleset into the same category. Of course you need "some understanding" of any ruleset you want to utilize. My point here is that PF2 seems to have a much narrower balance point than 5E. While that is neither good or bad, what could be bad is if the difficulty level of getting it just right is considerably higher, if you feel compelled to spend more time getting it right, if you must get it right as opposed to just throwing stuff against the wall to see what sticks. Or, rather, if the consequence when you don't get it just right (and you [I]will[/I] get it not just right eventually) is much harsher. [/QUOTE]
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