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Balancing encounters for a 6 player party - help!
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<blockquote data-quote="IronWolf" data-source="post: 5293397" data-attributes="member: 21076"><p>There has been a lot of good advice already posted in this thread. Balancing encounters can be difficult, especially for lesser experienced players as it doesn't take long to get them in over their head.</p><p></p><p>In my experience the easiest way to scale an encounter up is to increase the number of combatants by a bit and if things are looking too easy, boost the HP up a bit as well to help the baddies stick around just a little longer.</p><p></p><p>As others have mentioned, putting in higher CR creatures sometimes backfires because they have more attacks or possibly better defenses the lower level characters don't stand a good shot of getting around just yet.</p><p></p><p>Just stick with it for now and you will start to get a feel of things as time goes on. It can be a learning process and does get easier as you get more experience as well.</p></blockquote><p></p>
[QUOTE="IronWolf, post: 5293397, member: 21076"] There has been a lot of good advice already posted in this thread. Balancing encounters can be difficult, especially for lesser experienced players as it doesn't take long to get them in over their head. In my experience the easiest way to scale an encounter up is to increase the number of combatants by a bit and if things are looking too easy, boost the HP up a bit as well to help the baddies stick around just a little longer. As others have mentioned, putting in higher CR creatures sometimes backfires because they have more attacks or possibly better defenses the lower level characters don't stand a good shot of getting around just yet. Just stick with it for now and you will start to get a feel of things as time goes on. It can be a learning process and does get easier as you get more experience as well. [/QUOTE]
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Balancing encounters for a 6 player party - help!
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