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General Tabletop Discussion
*Dungeons & Dragons
Balancing Full Casters with Non-Casters
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<blockquote data-quote="Gadget" data-source="post: 7337975" data-attributes="member: 23716"><p>5e has done more than previous editions (barring 4e) to address this complaint. While it is true that high level spells open up options that just aren't available to other classes (teleport, planeshift, etc.), they've also been toned down quite a bit as well. The scarcity of high level slots, concentration, save every round for many spells, all combine to make high level spells not quite the dominating factor they once were. In fact, I've found many higher level spells to be somewhat lackluster for their level, barring a few optimal choices; especially most of the raw damage ones. This is somewhat offset by no longer having to prepare spells into specific slots anymore, giving spell slingers more flexibility. </p><p></p><p>Another thing to keep in mind is that if you are not having the standard 6-8 encounters a day to force spell casters to be more judicious with their higher level spell slots, the disparity between full casters and non-caster is much more evident. If caster can go nova frequently, then it will be much tougher on the martial characters.</p></blockquote><p></p>
[QUOTE="Gadget, post: 7337975, member: 23716"] 5e has done more than previous editions (barring 4e) to address this complaint. While it is true that high level spells open up options that just aren't available to other classes (teleport, planeshift, etc.), they've also been toned down quite a bit as well. The scarcity of high level slots, concentration, save every round for many spells, all combine to make high level spells not quite the dominating factor they once were. In fact, I've found many higher level spells to be somewhat lackluster for their level, barring a few optimal choices; especially most of the raw damage ones. This is somewhat offset by no longer having to prepare spells into specific slots anymore, giving spell slingers more flexibility. Another thing to keep in mind is that if you are not having the standard 6-8 encounters a day to force spell casters to be more judicious with their higher level spell slots, the disparity between full casters and non-caster is much more evident. If caster can go nova frequently, then it will be much tougher on the martial characters. [/QUOTE]
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Balancing Full Casters with Non-Casters
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