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General Tabletop Discussion
*Pathfinder & Starfinder
Balancing Iterative Attacks Against an Alternative
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<blockquote data-quote="Hrothgar Rannúlfr" data-source="post: 7222178" data-attributes="member: 54436"><p>Thanks, Staffan. Much appreciated.</p><p></p><p>I do remember <em>Trailblazer's</em> option and that it was "slightly more powerful than the regular iteratives, particularly at low levels."</p><p></p><p>I may just start with that, at least for the full BAB classes.</p><p></p><p>What I have in mind is (and am already doing) is combining stuff from several editions. Right now, I'm looking at how the 5E Fighter's Extra Attack feature might convert over to <em>Pathfinder</em>. At first, I thought it would work similarly to the two-weapon fighting rules (-4/-4 unless the weapon was light; which also matches <em>Starfinder's</em> option). But, I didn't want the -5 on each extra attack that the 5E fighter gets (at 11th and 20th) if the two-weapon fighting feats were mimicked for this class feature. For the feel to remain the same, I wanted the same bonus for each of the 5E Fighter's attacks. So, that's why I was thinking of -6/-6 and -8/-8.</p><p></p><p>But, <em>Trailblazer's</em> option might be the answer as it is slightly more powerful than regular iteratives (which this should be, since it is intended to be a class feature).</p><p></p><p>I haven't looked very deep into <em>Starfinder</em> (as my players really don't want to learn a new game, right now), so I wasn't aware of the additional damage dice at higher levels that <em>Starfinder</em> characters get.</p></blockquote><p></p>
[QUOTE="Hrothgar Rannúlfr, post: 7222178, member: 54436"] Thanks, Staffan. Much appreciated. I do remember [I]Trailblazer's[/I] option and that it was "slightly more powerful than the regular iteratives, particularly at low levels." I may just start with that, at least for the full BAB classes. What I have in mind is (and am already doing) is combining stuff from several editions. Right now, I'm looking at how the 5E Fighter's Extra Attack feature might convert over to [I]Pathfinder[/I]. At first, I thought it would work similarly to the two-weapon fighting rules (-4/-4 unless the weapon was light; which also matches [I]Starfinder's[/I] option). But, I didn't want the -5 on each extra attack that the 5E fighter gets (at 11th and 20th) if the two-weapon fighting feats were mimicked for this class feature. For the feel to remain the same, I wanted the same bonus for each of the 5E Fighter's attacks. So, that's why I was thinking of -6/-6 and -8/-8. But, [I]Trailblazer's[/I] option might be the answer as it is slightly more powerful than regular iteratives (which this should be, since it is intended to be a class feature). I haven't looked very deep into [I]Starfinder[/I] (as my players really don't want to learn a new game, right now), so I wasn't aware of the additional damage dice at higher levels that [I]Starfinder[/I] characters get. [/QUOTE]
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