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General Tabletop Discussion
*TTRPGs General
'Balancing' rolled characters
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<blockquote data-quote="Cullyn" data-source="post: 1053135" data-attributes="member: 13449"><p>Of course, creating characters always ends up being a matter of personal and group opinion and there truly is no 'best' method. Only what makes the group on a whole happy. </p><p></p><p>However, I'd like to add that the main reason our group doesn't use any type of point buy system, and instead uses the "if you don't like your stats, roll a new set" system is that with point buy you are always assured to have a low stat/high stat system or all average stats unless you set the point buy to a stupid high number. There is a limited amount of play room provided by this system. With the rolling method (and I do make my players roll all these dice in front of me) that I use there is always that random chance that you get both low, high, and average scores. However, the players is always assured that s/he will get a set of stats that are of his or her own choosing. Because of this, I will also not coddle the players by giving them anything extra if they roll low stats, because that is what they chose. I believe that's about as 'fair' and 'balanced' as you can get.</p><p></p><p>Besides, it's always fun as a DM to watch a player have that internal struggle when they've rolled a set of stats that includes a 17 and an 8. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Well, now I'm up to four cents. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Cullyn, post: 1053135, member: 13449"] Of course, creating characters always ends up being a matter of personal and group opinion and there truly is no 'best' method. Only what makes the group on a whole happy. However, I'd like to add that the main reason our group doesn't use any type of point buy system, and instead uses the "if you don't like your stats, roll a new set" system is that with point buy you are always assured to have a low stat/high stat system or all average stats unless you set the point buy to a stupid high number. There is a limited amount of play room provided by this system. With the rolling method (and I do make my players roll all these dice in front of me) that I use there is always that random chance that you get both low, high, and average scores. However, the players is always assured that s/he will get a set of stats that are of his or her own choosing. Because of this, I will also not coddle the players by giving them anything extra if they roll low stats, because that is what they chose. I believe that's about as 'fair' and 'balanced' as you can get. Besides, it's always fun as a DM to watch a player have that internal struggle when they've rolled a set of stats that includes a 17 and an 8. :D Well, now I'm up to four cents. :) [/QUOTE]
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