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General Tabletop Discussion
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'Balancing' rolled characters
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<blockquote data-quote="Cybern" data-source="post: 1053602" data-attributes="member: 13147"><p>I had some bad experiences about all that balance thing. In my group, we never did real campaigns, so we all created characters, and each person would end up DMing for 3-5 sessions, then pass on to the next. As it happened, we did not always created characters together, some used old characters, and balance issues were common. One had 18 17 16 16 13 13, while another had 16 14 14 12 9 8, and it only mattered in combat situations. </p><p></p><p>As we played other games like Heavy Gear, Vampire and Shadowrun, we got into that balance thing. With 3.0, we got ourselves a <em>point buy</em> system, as we had not seen the official one. Ours can be described in one sentence : </p><p></p><p>Total +8(+9 +10 whatever) bonus, half odd/half even stats (ex.: "18+4 17+3 13+1 12+1 10+0 9-1" is equal to "15+2 14+2 14+2 13+1 12+1 11+0). The even/odd thing is for level stat bonuses. </p><p></p><p>As I discovered the official system, I found it really odd. Why is a mainly +2/+1 stats character the equal of a +4/shnut one? I get the idea (wich is ALMOST EXACTLY the same as in Heavy Gear, but in DnD, especially in 3.X, every stat is important (and I won't get into the Half-Orc rant).</p><p></p><p>Do you really like the official point-buy system? Why not only limit the total bonuses ? And, if I may, why are there stats anyway (the +x is enough, IMO)</p></blockquote><p></p>
[QUOTE="Cybern, post: 1053602, member: 13147"] I had some bad experiences about all that balance thing. In my group, we never did real campaigns, so we all created characters, and each person would end up DMing for 3-5 sessions, then pass on to the next. As it happened, we did not always created characters together, some used old characters, and balance issues were common. One had 18 17 16 16 13 13, while another had 16 14 14 12 9 8, and it only mattered in combat situations. As we played other games like Heavy Gear, Vampire and Shadowrun, we got into that balance thing. With 3.0, we got ourselves a [i]point buy[/i] system, as we had not seen the official one. Ours can be described in one sentence : Total +8(+9 +10 whatever) bonus, half odd/half even stats (ex.: "18+4 17+3 13+1 12+1 10+0 9-1" is equal to "15+2 14+2 14+2 13+1 12+1 11+0). The even/odd thing is for level stat bonuses. As I discovered the official system, I found it really odd. Why is a mainly +2/+1 stats character the equal of a +4/shnut one? I get the idea (wich is ALMOST EXACTLY the same as in Heavy Gear, but in DnD, especially in 3.X, every stat is important (and I won't get into the Half-Orc rant). Do you really like the official point-buy system? Why not only limit the total bonuses ? And, if I may, why are there stats anyway (the +x is enough, IMO) [/QUOTE]
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