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'Balancing' rolled characters
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<blockquote data-quote="Bauglir" data-source="post: 1057290" data-attributes="member: 6982"><p>I had forgotten that, but it still doesn't really compare. When you have an unbalanced party like that it's the more powerful ones that get to shine, and who push the story along. The elven clasp didn't really do anything but confirm what they had already learned using their tracking abilities..</p><p></p><p>Gandalf fought and defeated the Balrog.</p><p>Legolas, Aragorn & Gimli were key characters at Helm's Deep.</p><p></p><p>In each of these scenarios the characters got to use their skills to the full and perform great acts of heroism. They got the spotlight so to speak. Time in the spotlight is a big part of any D&D game. When did merry & pippin do anything like that?</p><p></p><p>Even Frodo's big moment at Mt Doom was largely a product of circumstances rather than of his own achievement. (It isn't as if he used his skills of infiltration to get there - it was a combination of a powerful magic item (the cloak) and a lot of luck)</p><p></p><p>Not that there's anything wrong with luck, but one cannot build a character based around always rolling a 20 when it's needed; this is where stories differ from roleplaying games.</p></blockquote><p></p>
[QUOTE="Bauglir, post: 1057290, member: 6982"] I had forgotten that, but it still doesn't really compare. When you have an unbalanced party like that it's the more powerful ones that get to shine, and who push the story along. The elven clasp didn't really do anything but confirm what they had already learned using their tracking abilities.. Gandalf fought and defeated the Balrog. Legolas, Aragorn & Gimli were key characters at Helm's Deep. In each of these scenarios the characters got to use their skills to the full and perform great acts of heroism. They got the spotlight so to speak. Time in the spotlight is a big part of any D&D game. When did merry & pippin do anything like that? Even Frodo's big moment at Mt Doom was largely a product of circumstances rather than of his own achievement. (It isn't as if he used his skills of infiltration to get there - it was a combination of a powerful magic item (the cloak) and a lot of luck) Not that there's anything wrong with luck, but one cannot build a character based around always rolling a 20 when it's needed; this is where stories differ from roleplaying games. [/QUOTE]
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