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General Tabletop Discussion
*TTRPGs General
'Balancing' rolled characters
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<blockquote data-quote="Bauglir" data-source="post: 1059034" data-attributes="member: 6982"><p>What if (in a game where traps feature heavily, just for example) I were to make up a rogue to deal with the traps and ended up with my highest stat being a 12 (which I put in dex). Then another player comes along, and decides to make a rogue too. He rolls 2 18s and puts them in dex and int. We both do the same job, yet this new rogue does it a lot better than I do. I have just become redundant.</p><p></p><p></p><p>Combat always comes up in these kinds of discussions as it's a big part of D&D. For me the game has always been about challenges and overcoming them. Combat is only one of those challenges. In a very social game for example it will be the high charisma bards and rogues that hold the spotlight. Stats still matter; just different ones.</p><p></p><p></p><p>What if the 8 had been her best stat? When rolling stats this is possible..</p></blockquote><p></p>
[QUOTE="Bauglir, post: 1059034, member: 6982"] What if (in a game where traps feature heavily, just for example) I were to make up a rogue to deal with the traps and ended up with my highest stat being a 12 (which I put in dex). Then another player comes along, and decides to make a rogue too. He rolls 2 18s and puts them in dex and int. We both do the same job, yet this new rogue does it a lot better than I do. I have just become redundant. Combat always comes up in these kinds of discussions as it's a big part of D&D. For me the game has always been about challenges and overcoming them. Combat is only one of those challenges. In a very social game for example it will be the high charisma bards and rogues that hold the spotlight. Stats still matter; just different ones. What if the 8 had been her best stat? When rolling stats this is possible.. [/QUOTE]
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'Balancing' rolled characters
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