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Balancing Rolled Stats with ASIs
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<blockquote data-quote="Lyxen" data-source="post: 8514358" data-attributes="member: 7032025"><p>My apologies, I did not my it clear, it's not part of my proposal here, way too radical for D&D especially in the current times. Personally, I like my fantasy races extremely well differentiated, in terms of myth and culture, but this also linked strongly to the inherent powers and their stats, and I have absolutely no problems with having races with strong stat differentiation, including positive and negative modifiers. But it's not the trend today which is towards race equality for reasons which are completely outside of the game and actually outside fantasy (and I find it really sad that people can't differentiate, and leads D&D to a more and more dull game, but it's another story).</p><p></p><p>My reason for bringing it up is that having strong differences in racial stats but more importantly not rolling the same dices means a huge variety of stats, and means that point-buy and standard arrays don't work.</p><p></p><p></p><p></p><p>It's just a suggestion so that initial differences due to stat roll are not perpetuated forever in the characters with lower stats characters never being able to catch up and being deprived of the possibility to choose feats.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8514358, member: 7032025"] My apologies, I did not my it clear, it's not part of my proposal here, way too radical for D&D especially in the current times. Personally, I like my fantasy races extremely well differentiated, in terms of myth and culture, but this also linked strongly to the inherent powers and their stats, and I have absolutely no problems with having races with strong stat differentiation, including positive and negative modifiers. But it's not the trend today which is towards race equality for reasons which are completely outside of the game and actually outside fantasy (and I find it really sad that people can't differentiate, and leads D&D to a more and more dull game, but it's another story). My reason for bringing it up is that having strong differences in racial stats but more importantly not rolling the same dices means a huge variety of stats, and means that point-buy and standard arrays don't work. It's just a suggestion so that initial differences due to stat roll are not perpetuated forever in the characters with lower stats characters never being able to catch up and being deprived of the possibility to choose feats. [/QUOTE]
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