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General Tabletop Discussion
*TTRPGs General
Balancing "RP" and "G"
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<blockquote data-quote="Reynard" data-source="post: 2741677" data-attributes="member: 467"><p>I don't run games about the NPCs (whether the NPCs are people, monsters or items.) The times i have seen GMs run games that were about NPCs, it really turned out the PCs were more or less along for the ride and seemed a lot less fun. now, thats possibly a lack on those specific Gms or maybe just a matter of preference as to wanting to be the star of the piece (one of them) or at least feeling like "its my story being told".</p></blockquote><p></p><p>Deliberate obtuseness aside, I'm not talking about a MAry Sue GMPC with whihc to pull the PCs' strings. i am talking about an overarching plot that continues, even if one group of heroes involved falls. But I think you knew that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>No. What *is* common in my campaigns is that the PCs do not exist in a vaccum. nor do their adventures. If BBEG is threatening the world, people are going to notice. If Heroes step up to stop said BBEG, people are going to notice. If said Heroes get squashed by said BBEG, people are going to notice. And, chances are, somewhere, someone else is going to honor that sacrifice by taking it upon themselves to make sure BBEG doesn't win. And those people are very likely the next set of PCs.</p><p>[/QUOTE]</p>
[QUOTE="Reynard, post: 2741677, member: 467"] I don't run games about the NPCs (whether the NPCs are people, monsters or items.) The times i have seen GMs run games that were about NPCs, it really turned out the PCs were more or less along for the ride and seemed a lot less fun. now, thats possibly a lack on those specific Gms or maybe just a matter of preference as to wanting to be the star of the piece (one of them) or at least feeling like "its my story being told".[/QUOTE] Deliberate obtuseness aside, I'm not talking about a MAry Sue GMPC with whihc to pull the PCs' strings. i am talking about an overarching plot that continues, even if one group of heroes involved falls. But I think you knew that. ;) No. What *is* common in my campaigns is that the PCs do not exist in a vaccum. nor do their adventures. If BBEG is threatening the world, people are going to notice. If Heroes step up to stop said BBEG, people are going to notice. If said Heroes get squashed by said BBEG, people are going to notice. And, chances are, somewhere, someone else is going to honor that sacrifice by taking it upon themselves to make sure BBEG doesn't win. And those people are very likely the next set of PCs. [/QUOTE]
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