Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Balancing "RP" and "G"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="swrushing" data-source="post: 2746085" data-attributes="member: 14140"><p></p></blockquote><p></p><p></p><p>believe me, my biggest complaint with DND is that the die is too big. i make no bones about that. </p><p></p><p>However, by starting games at no lower than 5th level (so the skill modifier is "big enough" to play a significant role compared with the die) and a few other house rules, I manage to mitigate that somewhat.</p><p></p><p>But, there are a LOT of reasons to play DND other than its randomness.</p><p></p><p>"with all the fudging". geesh. Just how many "really bad results" do you think DND produces that you have to keep surmising that those who fudge in the system have to do it so often?</p><p></p><p>Ok, let me state this simply: even though you might not think so, there is a lot more to DnD than the randomness. My players don't play DND because "on a bad die roll or string of bad dice our characters might die!!" Really, they don't. From discussions with them, often about my house rules, the "one roll dead" aspects of DND are some of the elements they dislike and are happy to see that i have adjusted them with house rules and the like. </p><p></p><p>We play DND in spite of the randomness, not because of it, for all the good things about the game.</p><p></p><p>if you really cannot see why anyone would play dnd for reasons other than the randomness, thn you seem to be far more critical of it than i.</p><p></p><p>as for other systems, every system i have ever played has been house ruled and none of them was perfect. Every system brings its own baggage. DND is no different.</p><p>[/QUOTE]</p>
[QUOTE="swrushing, post: 2746085, member: 14140"] [/QUOTE] believe me, my biggest complaint with DND is that the die is too big. i make no bones about that. However, by starting games at no lower than 5th level (so the skill modifier is "big enough" to play a significant role compared with the die) and a few other house rules, I manage to mitigate that somewhat. But, there are a LOT of reasons to play DND other than its randomness. "with all the fudging". geesh. Just how many "really bad results" do you think DND produces that you have to keep surmising that those who fudge in the system have to do it so often? Ok, let me state this simply: even though you might not think so, there is a lot more to DnD than the randomness. My players don't play DND because "on a bad die roll or string of bad dice our characters might die!!" Really, they don't. From discussions with them, often about my house rules, the "one roll dead" aspects of DND are some of the elements they dislike and are happy to see that i have adjusted them with house rules and the like. We play DND in spite of the randomness, not because of it, for all the good things about the game. if you really cannot see why anyone would play dnd for reasons other than the randomness, thn you seem to be far more critical of it than i. as for other systems, every system i have ever played has been house ruled and none of them was perfect. Every system brings its own baggage. DND is no different. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Balancing "RP" and "G"
Top