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Balancing "RP" and "G"
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<blockquote data-quote="swrushing" data-source="post: 2747857" data-attributes="member: 14140"><p></p></blockquote><p></p><p></p><p>quite true. i misread. sorry. but you still missed on the second. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p><p></p><p></p><p>but if "acceptable" to me is "preferrable" or "most enjoyable"... see the point.</p><p></p><p>I am not willing to drink the miss-mix all carbonated water just because the machine i choose to use spits it out. i am perfectly willing and capable of deciding to dump that result and draw another beverage from the avilable options.</p><p></p><p></p><p>sorry but i think keeping 99% of the results and tossing the one in a blue moon doesn't "devalue the system entirely". We disagree. I think i can take most of the system, get value from it, and not have to take all of it. </p><p></p><p>thats what my games and experience has shown me.</p><p></p><p></p><p>see posts above for discussion of things i tell people in my intro speeches. The pervasice myth being fostered here that gms weho fudge hide their dark dirty secret and that players would be running away in droves if they knew... amusing. But it hinges on one telling presumption... the fiction that "all the other gamers think like i do and so they will dislike it too because i would dislike it..."</p><p></p><p>some players, hold on to your hat, enjoy it when i tell them "that character you spent so much time in developing won't die a pointless unheroic death just because of dice".</p><p></p><p>really, they do.</p><p></p><p></p><p></p><p>way too late/early for me to make hide nor hair out of that structure.</p><p></p><p>so, maybe you were perfect? </p><p></p><p>"user error"?? So much faith in system and so little faith in "user". I would almost think you were in tech support. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p><p></p><p>one needs to believe in a perfect system OR one needs to believe he should accept "unacceptable" results if one wishes to think house rules, enough house rules, maybe just a few more house rules, will eliminate the need for fudging.</p><p></p><p>I subscribe to neither belief.</p><p></p><p>so i will continue to use my house rules for the things they are intended for, getting the system "close enough" and capturing the "flavor" and "style" and continue to fudge those few remaining gaps, and not waste that time on the (IMO) endless pursuit of "the one more rule which will finally fix it all."</p><p></p><p>hopefully, thats fine with you?</p><p>[/QUOTE]</p>
[QUOTE="swrushing, post: 2747857, member: 14140"] [/QUOTE] quite true. i misread. sorry. but you still missed on the second. :-) but if "acceptable" to me is "preferrable" or "most enjoyable"... see the point. I am not willing to drink the miss-mix all carbonated water just because the machine i choose to use spits it out. i am perfectly willing and capable of deciding to dump that result and draw another beverage from the avilable options. sorry but i think keeping 99% of the results and tossing the one in a blue moon doesn't "devalue the system entirely". We disagree. I think i can take most of the system, get value from it, and not have to take all of it. thats what my games and experience has shown me. see posts above for discussion of things i tell people in my intro speeches. The pervasice myth being fostered here that gms weho fudge hide their dark dirty secret and that players would be running away in droves if they knew... amusing. But it hinges on one telling presumption... the fiction that "all the other gamers think like i do and so they will dislike it too because i would dislike it..." some players, hold on to your hat, enjoy it when i tell them "that character you spent so much time in developing won't die a pointless unheroic death just because of dice". really, they do. way too late/early for me to make hide nor hair out of that structure. so, maybe you were perfect? "user error"?? So much faith in system and so little faith in "user". I would almost think you were in tech support. :-) one needs to believe in a perfect system OR one needs to believe he should accept "unacceptable" results if one wishes to think house rules, enough house rules, maybe just a few more house rules, will eliminate the need for fudging. I subscribe to neither belief. so i will continue to use my house rules for the things they are intended for, getting the system "close enough" and capturing the "flavor" and "style" and continue to fudge those few remaining gaps, and not waste that time on the (IMO) endless pursuit of "the one more rule which will finally fix it all." hopefully, thats fine with you? [/QUOTE]
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