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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Balancing Spellcasting PrCs [updated with multiclass rule]
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<blockquote data-quote="Norfleet" data-source="post: 1108393" data-attributes="member: 11581"><p>Balancing the PrC is simple: For every extra "goody" you give a spellcaster on top of the full spellcasting progression, give a penalty as well, so it's not simply "This class is simply better than base wiz/sor", but instead, that the class offers a different set of benefits and drawbacks than continuing in basic wiz/sor. It's really the only way to go, since the only source of real worth in a spellcasting class tends to be spellcasting level, particularly arcanes, because everything else about the class is thoroughly worthless: Worst BAB, worst HP, worst weapon selection, worst armor capability, bad saves(Mages have will, but without a corresponding demand for Wis, it's a mediocre save at best), etc. The loss of familiar progression is minor: Many don't even use familiars simply because of the "shoot the familiar" effect which can turn them into a liability rather than an asset. Therefore, any PrC which offers full or very nearly so casting progression and any other cookie will blow away the base class: Any PrC which doesn't offer full casting progression better offer something damn awesome, or it'll be thoroughly worthless.</p><p></p><p>Therefore, the solution is simple: Any full-progression spellcaster PrC needs to come with drawbacks, or at least be evil in nature, and grant the character a number of interesting bonusses, such as a house in a warm climate for his old age.</p></blockquote><p></p>
[QUOTE="Norfleet, post: 1108393, member: 11581"] Balancing the PrC is simple: For every extra "goody" you give a spellcaster on top of the full spellcasting progression, give a penalty as well, so it's not simply "This class is simply better than base wiz/sor", but instead, that the class offers a different set of benefits and drawbacks than continuing in basic wiz/sor. It's really the only way to go, since the only source of real worth in a spellcasting class tends to be spellcasting level, particularly arcanes, because everything else about the class is thoroughly worthless: Worst BAB, worst HP, worst weapon selection, worst armor capability, bad saves(Mages have will, but without a corresponding demand for Wis, it's a mediocre save at best), etc. The loss of familiar progression is minor: Many don't even use familiars simply because of the "shoot the familiar" effect which can turn them into a liability rather than an asset. Therefore, any PrC which offers full or very nearly so casting progression and any other cookie will blow away the base class: Any PrC which doesn't offer full casting progression better offer something damn awesome, or it'll be thoroughly worthless. Therefore, the solution is simple: Any full-progression spellcaster PrC needs to come with drawbacks, or at least be evil in nature, and grant the character a number of interesting bonusses, such as a house in a warm climate for his old age. [/QUOTE]
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Balancing Spellcasting PrCs [updated with multiclass rule]
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