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*Pathfinder & Starfinder
Balancing Starlock AC
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<blockquote data-quote="Cryptos" data-source="post: 4505274" data-attributes="member: 58439"><p>It's not like they didn't know Dark Pact was coming. It must have at least been in the planning stages to some degree prior to the PHBI coming out. That makes four pacts, two for CHA and two for CON.</p><p></p><p>It's also not like there aren't already classes with an uneven number of powers per stat (although admittedly not 2:1) in the PHBI, and it's always been a given that more powers would be offered in the power source books and other sources.</p><p></p><p>The split can't be simply a desire to keep available warlock powers at a 50/50 split, anyway... if that were the design goal, why not make all pacts 50% Con and 50% Cha instead of singling out one pact? If that were the case, they also would have offered a choice for the new star pact powers presented in Dragon to keep it 50/50 instead of keeping the primary stat for each power at each level roughly the same as the powers in the PHBI. If that were the case, Dark Pact would be similarly split, they'd have a CHA at-will and CON encounter powers, but just looking at the excerpt online it's not that way. </p><p></p><p>It was a balancing decision that has the net effect of limiting one pact, and the default style of building Star Pact Warlocks (pure Starlock) all the time for a benefit that is only conditional (Fate of the Void.) That's a bad design philosophy in my opinion. You simply don't limit a class all the time because a conditional ability is too good... if balance is your goal, change that one ability so it isn't quite so good.</p><p></p><p>And no one has suggested making third, fourth, fifth, and sixth primary stats for Warlocks (at least until you did.)</p><p></p><p>The benefits and drawbacks for choosing attributes are much, much clearer for the other pacts (they don't have to sacrifice effectiveness with any of their own pact's powers by chosing one stat), and those benefits and drawbacks in the RAW are not evenly applied for each pact.</p><p></p><p>It's okay to say that they made a mistake, and it isn't necessary to defend every decision they made in order to defend this edition. Out of 100s of rules and mechanics presented in the PHB, it's bound to happen. It's not like we're saying 4e is a bad product overall. As 4e design flaws go, though, I would say this is one of the bigger ones.</p></blockquote><p></p>
[QUOTE="Cryptos, post: 4505274, member: 58439"] It's not like they didn't know Dark Pact was coming. It must have at least been in the planning stages to some degree prior to the PHBI coming out. That makes four pacts, two for CHA and two for CON. It's also not like there aren't already classes with an uneven number of powers per stat (although admittedly not 2:1) in the PHBI, and it's always been a given that more powers would be offered in the power source books and other sources. The split can't be simply a desire to keep available warlock powers at a 50/50 split, anyway... if that were the design goal, why not make all pacts 50% Con and 50% Cha instead of singling out one pact? If that were the case, they also would have offered a choice for the new star pact powers presented in Dragon to keep it 50/50 instead of keeping the primary stat for each power at each level roughly the same as the powers in the PHBI. If that were the case, Dark Pact would be similarly split, they'd have a CHA at-will and CON encounter powers, but just looking at the excerpt online it's not that way. It was a balancing decision that has the net effect of limiting one pact, and the default style of building Star Pact Warlocks (pure Starlock) all the time for a benefit that is only conditional (Fate of the Void.) That's a bad design philosophy in my opinion. You simply don't limit a class all the time because a conditional ability is too good... if balance is your goal, change that one ability so it isn't quite so good. And no one has suggested making third, fourth, fifth, and sixth primary stats for Warlocks (at least until you did.) The benefits and drawbacks for choosing attributes are much, much clearer for the other pacts (they don't have to sacrifice effectiveness with any of their own pact's powers by chosing one stat), and those benefits and drawbacks in the RAW are not evenly applied for each pact. It's okay to say that they made a mistake, and it isn't necessary to defend every decision they made in order to defend this edition. Out of 100s of rules and mechanics presented in the PHB, it's bound to happen. It's not like we're saying 4e is a bad product overall. As 4e design flaws go, though, I would say this is one of the bigger ones. [/QUOTE]
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