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General Tabletop Discussion
*Pathfinder & Starfinder
Balancing the Cleric
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<blockquote data-quote="Chacal" data-source="post: 365421" data-attributes="member: 1349"><p>I use the following house rules for all clerics :</p><p>spontaneously cast healings use D6, prepared ones D10</p><p>clerics must have a deity</p><p>Except for crusader-types, I make a variant class by altering the cleric with some of the following acording to the deity :</p><p></p><p>Removing Some armor/shield proficiency</p><p>Using Divine failure on certain types of armor/shield</p><p>Using turn undead only for activating special powers</p><p>Using D6 hit dice</p><p>Giving more domains</p><p>Giving more class skills</p><p>Giving more skill points</p><p>Giving 1 more spell/level from domain</p><p>Decreasing dices used for damaging spells</p><p>Allowing spontaneous casting of domain spells with a turn undead attempt</p><p>Giving anti-domains for deities : a list of disallowed spells</p><p></p><p>It's not really a lot of work, since we don't have dozens of clerics. </p><p>We might be a strange group because we never had problems with clerics being unattractive. In fact we loved the 2ed priests. We just get rid of the most powerfull ones , and had complete control over which deity were allowed.</p><p></p><p></p><p>Chacal</p></blockquote><p></p>
[QUOTE="Chacal, post: 365421, member: 1349"] I use the following house rules for all clerics : spontaneously cast healings use D6, prepared ones D10 clerics must have a deity Except for crusader-types, I make a variant class by altering the cleric with some of the following acording to the deity : Removing Some armor/shield proficiency Using Divine failure on certain types of armor/shield Using turn undead only for activating special powers Using D6 hit dice Giving more domains Giving more class skills Giving more skill points Giving 1 more spell/level from domain Decreasing dices used for damaging spells Allowing spontaneous casting of domain spells with a turn undead attempt Giving anti-domains for deities : a list of disallowed spells It's not really a lot of work, since we don't have dozens of clerics. We might be a strange group because we never had problems with clerics being unattractive. In fact we loved the 2ed priests. We just get rid of the most powerfull ones , and had complete control over which deity were allowed. Chacal [/QUOTE]
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Balancing the Cleric
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