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General Tabletop Discussion
*Pathfinder & Starfinder
Balancing the fighting styles.
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<blockquote data-quote="StreamOfTheSky" data-source="post: 3328440" data-attributes="member: 35909"><p>First of all, fully agree with the rule on animated shields, and I've already adopted that. As for power attack, I like give the 0.5 multiplier on the light weapon end, but why all the hate for the 2x damage for 2-handers? It's what lets the fighter keep up in damage output with the casters. If you're problem is how it can be combined with Leap Attack, Frenzied Berserker, etc... for an even bigger multiplier, then change/ban those instead.</p><p></p><p>Off of that, I think the best way to catch the other styles up is to power them up, not weaken 2-handed fighting. As for your TWF ideas, I think TWF is already bordering on too powerful, as it effectively contains TWF and Ambidexterity, and even partially steps on Quickdraw's toes already. I have no problem reducing the dex required, and letting Improved scale with iterative attacks is a good idea to reduce feats. Instead of eliminating TW Defense, why not just make it a single feat that scales with the number of off-hand attacks?</p><p></p><p>I disagree with two-weapon strike allowing both attacks on an AoO. The use with a standard action attack is fine and needed. I think the better way to handle AoO's is to make it part of the Combat Reflexes feat: "For a cost of two of your attacks of opportunity for the round, you may attack once with each weapon you wield in response to a single action that draws an attack of opportunity. This function of the feat requires TWF"</p><p></p><p>Empower TWF seems completely broken, especially if combined with a nerfing of PA for 2-handers. Not to mention a feat of that magnitude shouldn't be obtainable so early. Just make a feat that reduces TWF penalties by 2 each hand, with a prereq of 2 off-hand attacks and TWF feat, perhaps? That way, the player can either use a light weapon at no penalty or a 1-handed weapon at -2 each hand. Empower seems to leave no logical reason to use a light off-hand weapon. A feat that effectively gives +2 to all attacks is double the power of Weapon Finesse, and would apply to all weapons, so it's certainly valid as its own feat.</p><p></p><p>Look forward to your houserules for sword & board. And how about giving some attention to the poor single weapon, nothing in off-hand <s>loser</s> fighter? Everybody seems to forget he exists.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 3328440, member: 35909"] First of all, fully agree with the rule on animated shields, and I've already adopted that. As for power attack, I like give the 0.5 multiplier on the light weapon end, but why all the hate for the 2x damage for 2-handers? It's what lets the fighter keep up in damage output with the casters. If you're problem is how it can be combined with Leap Attack, Frenzied Berserker, etc... for an even bigger multiplier, then change/ban those instead. Off of that, I think the best way to catch the other styles up is to power them up, not weaken 2-handed fighting. As for your TWF ideas, I think TWF is already bordering on too powerful, as it effectively contains TWF and Ambidexterity, and even partially steps on Quickdraw's toes already. I have no problem reducing the dex required, and letting Improved scale with iterative attacks is a good idea to reduce feats. Instead of eliminating TW Defense, why not just make it a single feat that scales with the number of off-hand attacks? I disagree with two-weapon strike allowing both attacks on an AoO. The use with a standard action attack is fine and needed. I think the better way to handle AoO's is to make it part of the Combat Reflexes feat: "For a cost of two of your attacks of opportunity for the round, you may attack once with each weapon you wield in response to a single action that draws an attack of opportunity. This function of the feat requires TWF" Empower TWF seems completely broken, especially if combined with a nerfing of PA for 2-handers. Not to mention a feat of that magnitude shouldn't be obtainable so early. Just make a feat that reduces TWF penalties by 2 each hand, with a prereq of 2 off-hand attacks and TWF feat, perhaps? That way, the player can either use a light weapon at no penalty or a 1-handed weapon at -2 each hand. Empower seems to leave no logical reason to use a light off-hand weapon. A feat that effectively gives +2 to all attacks is double the power of Weapon Finesse, and would apply to all weapons, so it's certainly valid as its own feat. Look forward to your houserules for sword & board. And how about giving some attention to the poor single weapon, nothing in off-hand [S]loser[/S] fighter? Everybody seems to forget he exists. [/QUOTE]
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