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General Tabletop Discussion
*Pathfinder & Starfinder
Balancing the Metamagic Feats for At-Will Spellcasting
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<blockquote data-quote="Bladesong" data-source="post: 4120671" data-attributes="member: 20800"><p>I still believe this to be the better option (from previous thread):</p><p></p><p>Option 4: <em>Assign an adjustment that must be added to the Caster level check for each meta-magic feat. I do not know what the level adjustments are off the top of my head, but I would say if it usually makes the spell 4 levels higher, add it to the spell then double it. So on a 1st level spell a 4 level addition makes it 5, so by your system it would add 10 to the DC. If you feel that is too high, you could add the flat amount to the DC after doubling the level of the spell. So if a feat would add 4 levels, with a 1st level spell you would double that to 2 then add 4 for the feat for a total of 6 added to the DC of the check. If that is too low consider 150% of the levels added for a feat (i.e. if it adds 4 levels, add 6 to the DC of the check).</em></p><p></p><p>They can use as many metamagic feats as they want as long as they do not exceed 9 (provided you are using only up to 9th level spells).</p><p></p><p>So magic missile (level 1) could have: Empower (+2), Quickened (+4), Silent (+1) and Still (+1) used on it bringing the total spell level to 9th. Then using his caster level check as you have described, his DC would be 28 to cast this spell. Meaning an 18th level caster could fire this off 50% of the time.</p><p></p><p>This really should be a straight caster check...I would not allow them to add any ability bonuses. Their stat already dictates what level spell they can cast.</p></blockquote><p></p>
[QUOTE="Bladesong, post: 4120671, member: 20800"] I still believe this to be the better option (from previous thread): Option 4: [I]Assign an adjustment that must be added to the Caster level check for each meta-magic feat. I do not know what the level adjustments are off the top of my head, but I would say if it usually makes the spell 4 levels higher, add it to the spell then double it. So on a 1st level spell a 4 level addition makes it 5, so by your system it would add 10 to the DC. If you feel that is too high, you could add the flat amount to the DC after doubling the level of the spell. So if a feat would add 4 levels, with a 1st level spell you would double that to 2 then add 4 for the feat for a total of 6 added to the DC of the check. If that is too low consider 150% of the levels added for a feat (i.e. if it adds 4 levels, add 6 to the DC of the check).[/I] They can use as many metamagic feats as they want as long as they do not exceed 9 (provided you are using only up to 9th level spells). So magic missile (level 1) could have: Empower (+2), Quickened (+4), Silent (+1) and Still (+1) used on it bringing the total spell level to 9th. Then using his caster level check as you have described, his DC would be 28 to cast this spell. Meaning an 18th level caster could fire this off 50% of the time. This really should be a straight caster check...I would not allow them to add any ability bonuses. Their stat already dictates what level spell they can cast. [/QUOTE]
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Balancing the Metamagic Feats for At-Will Spellcasting
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