Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Balancing the Warblade
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Alceste" data-source="post: 3062802" data-attributes="member: 44467"><p>I tend to se the warblade as the front line showman style of fighter. A warblade is self promoting and flashy (maneuvers) versus a fighter who excels at the basic mechanics (feats). The problem is without a hard core limiting factor on maneuvers in a fight, the warblade is mechanically better than a fighter. With a hard limiting factor on maneuvers, the advantage slides slightly back to a fighter in a long fight (after 6+ rounds). On the other hand, the warblade will have a slight advantage in non-combat situations. In no way will the warblade be able to dominate skill based situations in the way that bards and rogues can. The warblade will be useful, thus the player will also more be interested in non-combat situations. </p><p></p><p>I do not want to replace the fighter, but rather have an alternative that has some slight advantages and disadvantages. The fighter will have a slight advantage in extremely long combats, while the warblade has a slight advantage in non-combat situations. These slight differences are what the classes interesting to me.</p><p></p><p>Lol, it still not address how much I hate the d12 for an intelligence fighter. But there are alot of personal preferences in that issue.</p></blockquote><p></p>
[QUOTE="Alceste, post: 3062802, member: 44467"] I tend to se the warblade as the front line showman style of fighter. A warblade is self promoting and flashy (maneuvers) versus a fighter who excels at the basic mechanics (feats). The problem is without a hard core limiting factor on maneuvers in a fight, the warblade is mechanically better than a fighter. With a hard limiting factor on maneuvers, the advantage slides slightly back to a fighter in a long fight (after 6+ rounds). On the other hand, the warblade will have a slight advantage in non-combat situations. In no way will the warblade be able to dominate skill based situations in the way that bards and rogues can. The warblade will be useful, thus the player will also more be interested in non-combat situations. I do not want to replace the fighter, but rather have an alternative that has some slight advantages and disadvantages. The fighter will have a slight advantage in extremely long combats, while the warblade has a slight advantage in non-combat situations. These slight differences are what the classes interesting to me. Lol, it still not address how much I hate the d12 for an intelligence fighter. But there are alot of personal preferences in that issue. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Balancing the Warblade
Top