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Baldur's Gate 3 Early Access
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<blockquote data-quote="MNblockhead" data-source="post: 8106256" data-attributes="member: 6796661"><p>I bought Baldur's Gate on the Stadia. Some initial reactions:</p><p></p><ul> <li data-xf-list-type="ul">Playing with game controllers is still a bit sketchy. It is the first Stadia game where I've experienced significant drift with some of the controls. It was really annoying with character creation, but in actually play didn't seem to be an issue.<br /> <br /> </li> <li data-xf-list-type="ul">It would be nice to have a tutorial on how to use the controls. My sons and I were stuck in the first scene for far longer than we should have been because couldn't figure out that we could jump or how to do it. The first combat was also annoying because we had to just experiment to figure out what does what. When I go back to play, I'm going to watch some videos and read some online tutorials to make sure I'm not missing any features. I'm used to most modern games having learning-by-playing tutorials that lead you through all the features. <br /> <br /> </li> <li data-xf-list-type="ul">I love the turn-based combat, but one of my sons hated it. Shows that the debate over turn-based gameplay can even divide families. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> I think he'll come around though. He's just not used to it. <br /> <br /> </li> <li data-xf-list-type="ul">I had thought that I read that there was same-device multiplayer, but as far as I can figure there is not. For local or online multiplayer, each player would need a stadia, stadia account, and their own copy of the game. I was hoping this could be a family game where at least two people could control one or more characters in the same party. I'm not going to buy multiple devices and multiple licenses of the game, so this is for all practical purposes a single player game for us. <br /> <br /> </li> <li data-xf-list-type="ul">So far I like the graphics, story, and feel of the game but I've only played a single short session, much of it spent on character creation. Hopefully, it'll keep my attention. <br /> <br /> </li> <li data-xf-list-type="ul">I like how you do not need to know how to play D&D 5e to play the game, but that if you do, there is sense of recognition and comfort. I feels like D&D. </li> </ul></blockquote><p></p>
[QUOTE="MNblockhead, post: 8106256, member: 6796661"] I bought Baldur's Gate on the Stadia. Some initial reactions: [LIST] [*]Playing with game controllers is still a bit sketchy. It is the first Stadia game where I've experienced significant drift with some of the controls. It was really annoying with character creation, but in actually play didn't seem to be an issue. [*]It would be nice to have a tutorial on how to use the controls. My sons and I were stuck in the first scene for far longer than we should have been because couldn't figure out that we could jump or how to do it. The first combat was also annoying because we had to just experiment to figure out what does what. When I go back to play, I'm going to watch some videos and read some online tutorials to make sure I'm not missing any features. I'm used to most modern games having learning-by-playing tutorials that lead you through all the features. [*]I love the turn-based combat, but one of my sons hated it. Shows that the debate over turn-based gameplay can even divide families. :-) I think he'll come around though. He's just not used to it. [*]I had thought that I read that there was same-device multiplayer, but as far as I can figure there is not. For local or online multiplayer, each player would need a stadia, stadia account, and their own copy of the game. I was hoping this could be a family game where at least two people could control one or more characters in the same party. I'm not going to buy multiple devices and multiple licenses of the game, so this is for all practical purposes a single player game for us. [*]So far I like the graphics, story, and feel of the game but I've only played a single short session, much of it spent on character creation. Hopefully, it'll keep my attention. [*]I like how you do not need to know how to play D&D 5e to play the game, but that if you do, there is sense of recognition and comfort. I feels like D&D. [/LIST] [/QUOTE]
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