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Baldur's Gate 3 won so many awards that it started to "affect development"
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<blockquote data-quote="Ruin Explorer" data-source="post: 9406563" data-attributes="member: 18"><p>I think Veilguard may be helped, ironically enough, by how action-y the combat and so on is.</p><p></p><p>I know lots of people moan about how it's not like DAO, and how "Look BG3 shows party-combat RPGs can succeed as AAAs!", but like, if DAV was also a turn-based or even RtwP CRPG going up against BG3, rather than an action-y RPG with heavy story/companion stuff, it would get judged a hell of a lot MORE harshly.</p><p></p><p>One thing I think will be a big decider for Veilguard's success, much as people might pretend otherwise, too, is the "dating sim" factor. Do players want to date these characters? Will some turn out to be extremely hot romances? Are these characters people will enjoy thinking about? And from what we've seen, it's impossible to say, because we just know absolutely nothing about them - we don't even know their voices in most cases. Are there characters who people will get obsessed with like Tali, Garrus, Astarion, or Karlach? Or just a bunch of annoying self-important bores like Andromeda?</p><p></p><p>BG3 succeeded in part because it is a pretty good dating sim, and has a character for everyone, more or less, and the characters are playersexual. DAV will ironically be helped by the lack of David Gaider here, because if he was running it, he'd have forced them to have character-specific sexualities, which whilst realistic and fun for the writers crafting nuanced characters, makes the game objectively and significantly worse as on the dating sim front, and frankly less fun for an awful lot of people. Andromeda was also hurt by this - the two companions with the most-developed romances were both strictly straight, which was not smart (esp. as neither of them had particularly super-hetero vibes - indeed Cora's vibes were quite the opposite!).</p><p></p><p>And there are a lot of companions in DAV, and I think it was confirmed they're all romance-able, and definitely playersexual, so if at least some of them are actually fun and likeable, I think that'll help Veilguard. It won't be a BG3-level success, but if it can sell solidly on multiple platforms, I think it'll be enough to get Bioware back on the upslope. It only really needs to be a sort of 8/10 game to do that, given its genre.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9406563, member: 18"] I think Veilguard may be helped, ironically enough, by how action-y the combat and so on is. I know lots of people moan about how it's not like DAO, and how "Look BG3 shows party-combat RPGs can succeed as AAAs!", but like, if DAV was also a turn-based or even RtwP CRPG going up against BG3, rather than an action-y RPG with heavy story/companion stuff, it would get judged a hell of a lot MORE harshly. One thing I think will be a big decider for Veilguard's success, much as people might pretend otherwise, too, is the "dating sim" factor. Do players want to date these characters? Will some turn out to be extremely hot romances? Are these characters people will enjoy thinking about? And from what we've seen, it's impossible to say, because we just know absolutely nothing about them - we don't even know their voices in most cases. Are there characters who people will get obsessed with like Tali, Garrus, Astarion, or Karlach? Or just a bunch of annoying self-important bores like Andromeda? BG3 succeeded in part because it is a pretty good dating sim, and has a character for everyone, more or less, and the characters are playersexual. DAV will ironically be helped by the lack of David Gaider here, because if he was running it, he'd have forced them to have character-specific sexualities, which whilst realistic and fun for the writers crafting nuanced characters, makes the game objectively and significantly worse as on the dating sim front, and frankly less fun for an awful lot of people. Andromeda was also hurt by this - the two companions with the most-developed romances were both strictly straight, which was not smart (esp. as neither of them had particularly super-hetero vibes - indeed Cora's vibes were quite the opposite!). And there are a lot of companions in DAV, and I think it was confirmed they're all romance-able, and definitely playersexual, so if at least some of them are actually fun and likeable, I think that'll help Veilguard. It won't be a BG3-level success, but if it can sell solidly on multiple platforms, I think it'll be enough to get Bioware back on the upslope. It only really needs to be a sort of 8/10 game to do that, given its genre. [/QUOTE]
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Baldur's Gate 3 won so many awards that it started to "affect development"
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