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Baldur's Gate I and II NPCs as 3e characters.
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<blockquote data-quote="Dark Jezter" data-source="post: 85168" data-attributes="member: 1015"><p>If you are like me, you consider the Baldur's Gate games to be the pinnacle of PC RPGs. The epic story, the addictive gameplay, the fantastic settings all serve to make them great games. However, the thing I probably love most about the BG games are the NPCs, they are so deep and interesting that I have considered using them as characters in a pen & paper campaign using the 3e rules. I started by doing a 15th level Imoen. I took her ability scores directly from the game, but added the additional ability points to her intelligence. Oh, and in case you are wondering why I gave her skill points in Profession (Cook), it is because she was raised by the bartender "Puffguts" and probably has worked in his kitchen a few times.</p><p></p><p>Anyway, without further adeu...</p><p></p><p><strong>Imoen</strong></p><p><strong>Medium-sized human</strong></p><p><strong>Rogue/Wizard</strong></p><p><strong>Level 5/10</strong></p><p><strong></strong></p><p><strong>Hit Dice:</strong> 5d6+10d4+45 (97 hp)</p><p><strong>Initiative:</strong> +7 (+3 Dex, +4 Improved Init)</p><p><strong>Speed:</strong> 30 ft.</p><p><strong>AC:</strong> 15 (+4 dex, +1 dodge)</p><p><strong>Attacks:</strong> Dagger (+12/+7 melee), Shortbow (+12/+7)</p><p><strong>Damage:</strong> Dagger 1d4-1, Shortbow 1d6-1</p><p><strong>Face/Reach:</strong> 5 ft x 5 ft./5 ft.</p><p><strong>Special Attacks:</strong> Sneak attack +3d6</p><p><strong>Special Qualities:</strong> Evasion, Uncanny dodge (Dex bonus to AC), Summon familiar</p><p><strong>Saves:</strong> Fort +7, Ref +15, Will +8</p><p><strong>Abilities:</strong> Str 9, Dex 18, Con 16, Int 20, Wis 11, Cha 16</p><p><strong>Skills:</strong> Alchemy +18, Balance +3, Bluff +4, Climb +3, Concentration +18, Diplomacy +4, Disable Device +15, Hide +13, Jump +7, Knowledge (Arcana) +18, Listen +11, Move Silently +13, Open Lock +12, Pick Pocket +5, Profession (Cook) +4, Scry +8, Search +10, Spellcraft +18, Spot +8</p><p><strong>Feats:</strong> Alertness, Dodge, Improved Initiative, Lightning Reflexes, Point Blank Shot, Run, Weapon Finesse: Dagger, Scribe Scroll, Empower Spell, Quicken Spell</p><p><strong>Spells per Day:</strong> 4/6/5/4/4/3</p><p></p><p><strong>Climate/Terrain:</strong> Any</p><p><strong>Organization:</strong> Any</p><p><strong>Challenge Rating:</strong> 15</p><p><strong>Treasure:</strong> Standard</p><p><strong>Alignment:</strong> Neutral Good</p><p><strong>Advancement:</strong> By Character Class</p><p></p><p>If I get around to it, I'll do Viconia next, since she happens to be my favorite BG character. Unless someone beats me to it. In the meantime, I'd like to see other people's ideas for BG NPCs as 3rd edition characters.</p><p></p><p>Please not that this isn't an "official" conversion, and I had to make assumptions about a few things.</p></blockquote><p></p>
[QUOTE="Dark Jezter, post: 85168, member: 1015"] If you are like me, you consider the Baldur's Gate games to be the pinnacle of PC RPGs. The epic story, the addictive gameplay, the fantastic settings all serve to make them great games. However, the thing I probably love most about the BG games are the NPCs, they are so deep and interesting that I have considered using them as characters in a pen & paper campaign using the 3e rules. I started by doing a 15th level Imoen. I took her ability scores directly from the game, but added the additional ability points to her intelligence. Oh, and in case you are wondering why I gave her skill points in Profession (Cook), it is because she was raised by the bartender "Puffguts" and probably has worked in his kitchen a few times. Anyway, without further adeu... [b]Imoen Medium-sized human Rogue/Wizard Level 5/10 Hit Dice:[/b] 5d6+10d4+45 (97 hp) [b]Initiative:[/b] +7 (+3 Dex, +4 Improved Init) [b]Speed:[/b] 30 ft. [b]AC:[/b] 15 (+4 dex, +1 dodge) [b]Attacks:[/b] Dagger (+12/+7 melee), Shortbow (+12/+7) [b]Damage:[/b] Dagger 1d4-1, Shortbow 1d6-1 [b]Face/Reach:[/b] 5 ft x 5 ft./5 ft. [b]Special Attacks:[/b] Sneak attack +3d6 [b]Special Qualities:[/b] Evasion, Uncanny dodge (Dex bonus to AC), Summon familiar [b]Saves:[/b] Fort +7, Ref +15, Will +8 [b]Abilities:[/b] Str 9, Dex 18, Con 16, Int 20, Wis 11, Cha 16 [b]Skills:[/b] Alchemy +18, Balance +3, Bluff +4, Climb +3, Concentration +18, Diplomacy +4, Disable Device +15, Hide +13, Jump +7, Knowledge (Arcana) +18, Listen +11, Move Silently +13, Open Lock +12, Pick Pocket +5, Profession (Cook) +4, Scry +8, Search +10, Spellcraft +18, Spot +8 [b]Feats:[/b] Alertness, Dodge, Improved Initiative, Lightning Reflexes, Point Blank Shot, Run, Weapon Finesse: Dagger, Scribe Scroll, Empower Spell, Quicken Spell [b]Spells per Day:[/b] 4/6/5/4/4/3 [b]Climate/Terrain:[/b] Any [b]Organization:[/b] Any [b]Challenge Rating:[/b] 15 [b]Treasure:[/b] Standard [b]Alignment:[/b] Neutral Good [b]Advancement:[/b] By Character Class If I get around to it, I'll do Viconia next, since she happens to be my favorite BG character. Unless someone beats me to it. In the meantime, I'd like to see other people's ideas for BG NPCs as 3rd edition characters. Please not that this isn't an "official" conversion, and I had to make assumptions about a few things. [/QUOTE]
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