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Baldur's Gate III Announced; Powered by D&D 5E
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<blockquote data-quote="Paul Farquhar" data-source="post: 7782273" data-attributes="member: 6906155"><p>"<span style="color: #222222"><span style="font-family: 'Verdana'">as much as we could" = some of it we couldn't. I.e. some of the PHB is NOT in the game.</span></span></p><p><span style="color: #222222"><span style="font-family: 'Verdana'"></span></span><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"></span></span></p> <p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'">As for the rest, I'm sure some of it will make it into DLC - you can have it, but you will have to wait longer and pay extra.</span></span></p> <p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"></span></span></p> <p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'">I can pretty much tell you what will and won't make it in to DLC now, and why:</span></span></p> <p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"></span></span></p> <p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'">In: aasimar, variant tieflings, genasi - can be done with minor tweaks to assets that are already in the game.</span></span></p> <p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"></span></span></p> <p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'">Not a chance in hell of getting in: aarackora (no flying), sea elves (no swimming), tabaxi (no climbing), eledrin (no teleporting), tortles, goliaths, firbolg (require unique game assets).</span></span></p> <p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"></span></span></p> <p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'">Borderline: Lizardfolk (might use tweaked dragonborn models).</span></span></p> <p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"></span></span></p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 7782273, member: 6906155"] "[COLOR=#222222][FONT=Verdana]as much as we could" = some of it we couldn't. I.e. some of the PHB is NOT in the game. [/FONT][/COLOR][LEFT][COLOR=#222222][FONT=Verdana] As for the rest, I'm sure some of it will make it into DLC - you can have it, but you will have to wait longer and pay extra. I can pretty much tell you what will and won't make it in to DLC now, and why: In: aasimar, variant tieflings, genasi - can be done with minor tweaks to assets that are already in the game. Not a chance in hell of getting in: aarackora (no flying), sea elves (no swimming), tabaxi (no climbing), eledrin (no teleporting), tortles, goliaths, firbolg (require unique game assets). Borderline: Lizardfolk (might use tweaked dragonborn models). [/FONT][/COLOR][/LEFT] [/QUOTE]
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