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Baldur's Gate vs Waterdeep
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<blockquote data-quote="Coroc" data-source="post: 7806252" data-attributes="member: 6895991"><p>EOB was actually one of the most important predecessors of everything going on today, be it WOW Neverwinter online or anything else going on in POV perspective. </p><p></p><p>EOB actually brought me to D&D in a way the gold boxes never could.</p><p></p><p>Those were times, you had to map for yourself on gridpaper and you never would know if you missed out something. I think I figured out some of the special quests in EOB 1 only 15 to 20 years later. Some were easy but some were really hard to find out. </p><p>There is a nice EOB edition where they made parts of the dungeon accessible, which were previously only reachable per hex editor and defunct, probably Test areas for the developers.</p><p></p><p>The second part was hideously difficult in some places until you knew your tricks. </p><p></p><p>The third part was about myth drannor, and it was different, not all out bad, good riddles partially, but very different due to being produced by a totally different team.</p></blockquote><p></p>
[QUOTE="Coroc, post: 7806252, member: 6895991"] EOB was actually one of the most important predecessors of everything going on today, be it WOW Neverwinter online or anything else going on in POV perspective. EOB actually brought me to D&D in a way the gold boxes never could. Those were times, you had to map for yourself on gridpaper and you never would know if you missed out something. I think I figured out some of the special quests in EOB 1 only 15 to 20 years later. Some were easy but some were really hard to find out. There is a nice EOB edition where they made parts of the dungeon accessible, which were previously only reachable per hex editor and defunct, probably Test areas for the developers. The second part was hideously difficult in some places until you knew your tricks. The third part was about myth drannor, and it was different, not all out bad, good riddles partially, but very different due to being produced by a totally different team. [/QUOTE]
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