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Balphagor and his good intentions
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<blockquote data-quote="Beholder Bob" data-source="post: 1289397" data-attributes="member: 12866"><p></p><p></p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Ah, a fellow of the necromantic arts, perhaps? In answer to Mr. Toad's use to a travelling arcanist - </p><p></p><p>Durability is moderate, very much so for general travel (tough as a strong horse) but not meant to see combat. I made Mr. Toad as a gift for my familiar, not for battle. His speed is decent and his endurance and health are excellent. He consumes as much as a healthy gnome - but the tubules of flesh that can be harvested from him provide enough meat for 4 human sized creatures daily. The water that can be drained from his hump is capable of 5 days water daily, and he consumes enough water for a human. When not harvested for meat, he gets uncomfortable after a few days, but if excess water is not harvested, it drains through the sore membranes. As he is smarter then a horse as well as more maneuverable, he tends to be fairly rugged. In addition, while being ridden by my familiar Smaug, he has an excellent mind guiding him. As a side effect of his construct nature, he is immune to fear magics (but, sadly, he, as a creature with its own mind, occasionally acts afraid due to personality flaws). Overall, I find him better then a Homunculus.</p><p></p><p>As a side note, Mr. Toad also carries my excess gear and odd items for Smaug, including alchemy fire, caltrops, and acid (as a gift, I made a few items for Smaug. Among these is a circlet of Mage hand).</p><p></p><p>I would be reticent to take him into strife ridden battle, but more then comfortable to take him travelling. He is slightly more susceptible to combat then my familiar is - though he can wear magic items, such as a ring of invisibility, giving him excellent protection.</p><p></p><p>As to his child-like mind, he is devoted though perhaps overly emotional. If unguided by my familiar - I would fear to take him into dangerous environs.</p><p></p><p>By the sound of it, I assume you too are an explorer in the field of life-giving. I would love to hear your results! This often overlooked field is my driving passion. One look at creation is enough to ensure that even the most 'devout' wizard is aware of the ineptness of the gods in this field. Improvements must be made!</p><p></p><p>I look forward to hearing from you, Balphagor</p></blockquote><p></p>
[QUOTE="Beholder Bob, post: 1289397, member: 12866"] [SIZE=1][/SIZE] :D Ah, a fellow of the necromantic arts, perhaps? In answer to Mr. Toad's use to a travelling arcanist - Durability is moderate, very much so for general travel (tough as a strong horse) but not meant to see combat. I made Mr. Toad as a gift for my familiar, not for battle. His speed is decent and his endurance and health are excellent. He consumes as much as a healthy gnome - but the tubules of flesh that can be harvested from him provide enough meat for 4 human sized creatures daily. The water that can be drained from his hump is capable of 5 days water daily, and he consumes enough water for a human. When not harvested for meat, he gets uncomfortable after a few days, but if excess water is not harvested, it drains through the sore membranes. As he is smarter then a horse as well as more maneuverable, he tends to be fairly rugged. In addition, while being ridden by my familiar Smaug, he has an excellent mind guiding him. As a side effect of his construct nature, he is immune to fear magics (but, sadly, he, as a creature with its own mind, occasionally acts afraid due to personality flaws). Overall, I find him better then a Homunculus. As a side note, Mr. Toad also carries my excess gear and odd items for Smaug, including alchemy fire, caltrops, and acid (as a gift, I made a few items for Smaug. Among these is a circlet of Mage hand). I would be reticent to take him into strife ridden battle, but more then comfortable to take him travelling. He is slightly more susceptible to combat then my familiar is - though he can wear magic items, such as a ring of invisibility, giving him excellent protection. As to his child-like mind, he is devoted though perhaps overly emotional. If unguided by my familiar - I would fear to take him into dangerous environs. By the sound of it, I assume you too are an explorer in the field of life-giving. I would love to hear your results! This often overlooked field is my driving passion. One look at creation is enough to ensure that even the most 'devout' wizard is aware of the ineptness of the gods in this field. Improvements must be made! I look forward to hearing from you, Balphagor [/QUOTE]
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