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Bandits!
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<blockquote data-quote="Messageboard Golem" data-source="post: 2009277" data-attributes="member: 18387"><p>This week's I am reviewing Bandits!, a pdf format module written by Rhys Hess and available for $5.99 from Bastion Press. Bandits! is the first of four winning adventures in a contest sponsored by Bastion Press last year. This 45-page adventure is ideal for a drop-in story between campaigns (or as a side trek when you are short a player) complete with three possible adventure hooks. </p><p></p><p>Bandits! is designed for characters of 2nd up to 6th level with a sidebar provided that shows you how to scale the adventure to the appropriate level. A balanced selection of character classes is definitely recommended for this module. The story is divided into two parts with part one dealing with the location and defeat of gnoll raiders who have been preying on merchant caravans. Part two, on the other hand, contends with the denizens that reside below the gnoll fortress. This adventure has many “classic” elements reminiscent from first edition rules. The story revolves around the hamlet of Thornbury and the usual cast of “shady” characters that are capable of providing valuable information including business owners, the commander of the local garrison, and a wererat looking to avoid discovery and capture. </p><p></p><p>The monster encounters are fairly well designed and weighted with the exception of a possible encounter with a destrachan and an ogre mage. The final battle is properly scaled to severely test the party’s combat abilities but still be winnable. The traps present are placed intelligently and serve a useful purpose other than just waiting to maim or kill the unaware. At the end of the module is a new monster template that is a reminder of an element from the "Shadow War" saga on the popular television series Babylon 5 (diehard fans will recognize the reference). </p><p></p><p>Overall, while not the cream of the crop in stories, Bandits! still fills a low to mid-level niche that can be a lot of fun to spend an evening playing or be incorporated into a larger campaign picture with a little work. For the price of $5.99, it is a worthy investment.</p><p></p><p></p><p><span style="color: green"><strong>To see the graded evaluation of this product, go to <em>The Critic's Corner</em> at <a href="http://www.d20zines.com" target="_blank">www.d20zines.com.</a></strong></span></p></blockquote><p></p>
[QUOTE="Messageboard Golem, post: 2009277, member: 18387"] This week's I am reviewing Bandits!, a pdf format module written by Rhys Hess and available for $5.99 from Bastion Press. Bandits! is the first of four winning adventures in a contest sponsored by Bastion Press last year. This 45-page adventure is ideal for a drop-in story between campaigns (or as a side trek when you are short a player) complete with three possible adventure hooks. Bandits! is designed for characters of 2nd up to 6th level with a sidebar provided that shows you how to scale the adventure to the appropriate level. A balanced selection of character classes is definitely recommended for this module. The story is divided into two parts with part one dealing with the location and defeat of gnoll raiders who have been preying on merchant caravans. Part two, on the other hand, contends with the denizens that reside below the gnoll fortress. This adventure has many “classic” elements reminiscent from first edition rules. The story revolves around the hamlet of Thornbury and the usual cast of “shady” characters that are capable of providing valuable information including business owners, the commander of the local garrison, and a wererat looking to avoid discovery and capture. The monster encounters are fairly well designed and weighted with the exception of a possible encounter with a destrachan and an ogre mage. The final battle is properly scaled to severely test the party’s combat abilities but still be winnable. The traps present are placed intelligently and serve a useful purpose other than just waiting to maim or kill the unaware. At the end of the module is a new monster template that is a reminder of an element from the "Shadow War" saga on the popular television series Babylon 5 (diehard fans will recognize the reference). Overall, while not the cream of the crop in stories, Bandits! still fills a low to mid-level niche that can be a lot of fun to spend an evening playing or be incorporated into a larger campaign picture with a little work. For the price of $5.99, it is a worthy investment. [color=green][b]To see the graded evaluation of this product, go to [i]The Critic's Corner[/i] at [url=http://www.d20zines.com]www.d20zines.com.[/url][/b][/color] [/QUOTE]
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