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Bane, Greater
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<blockquote data-quote="Technik4" data-source="post: 1133214" data-attributes="member: 7211"><p>But isn't Bane, Regular only a +1 enhancement now? So I could make a Dragon-bane, Red Dragon Bane Sword which would enhance the enhancement bonus by +2 and deal +4d6 extra damage against red dragons. Heck I could pick 2 more specific Dragon types to affect before I got +4.</p><p></p><p>Bypassing Damage Reduction is really nice though, probably worth at least +1.5. The confirming critical thing is another +.5, and the super-bane effect is +1.75. So it is fine at +4, Im just not sure many people would pay that much for the effect. A paladin could choose a Lawful Holy weapon which messes up all chaotic, all evil, and especially all chaotic evil foes or choose the same level of damage he gets against chaotic evil foes, with DR penetration but only against 1 type (the only upshot being regardless of alignment).</p><p></p><p>I think it would be better as a +3 enhancement as follows:</p><p></p><p>Automatically pierces chosen DR</p><p>+3d6 damage against chosen foe</p><p>Automatic critical on a '20'</p><p></p><p>Priced as above, the DR is still 1.5, the critical confirm is .5, and the slightly better bane effect is between 1.25 and 1.5. If you add for the fact that the auto-critical doesn't work against quite a few of the possible enemies and the fact that you will encounter your chosen foe at best 50% of the time, I think it would be alright. Now you compare this to Holy Flaming or Lawful Shock and I think it compares much better (trading 1 type for 1 alignment descriptor and an energy bonus is a better comparison than 1 type for 2 alignment descriptors).</p><p></p><p>The nice thing about both versions is that if you already have bane, it is conceivably less expensive to make it "greater bane".</p><p></p><p>Technik</p></blockquote><p></p>
[QUOTE="Technik4, post: 1133214, member: 7211"] But isn't Bane, Regular only a +1 enhancement now? So I could make a Dragon-bane, Red Dragon Bane Sword which would enhance the enhancement bonus by +2 and deal +4d6 extra damage against red dragons. Heck I could pick 2 more specific Dragon types to affect before I got +4. Bypassing Damage Reduction is really nice though, probably worth at least +1.5. The confirming critical thing is another +.5, and the super-bane effect is +1.75. So it is fine at +4, Im just not sure many people would pay that much for the effect. A paladin could choose a Lawful Holy weapon which messes up all chaotic, all evil, and especially all chaotic evil foes or choose the same level of damage he gets against chaotic evil foes, with DR penetration but only against 1 type (the only upshot being regardless of alignment). I think it would be better as a +3 enhancement as follows: Automatically pierces chosen DR +3d6 damage against chosen foe Automatic critical on a '20' Priced as above, the DR is still 1.5, the critical confirm is .5, and the slightly better bane effect is between 1.25 and 1.5. If you add for the fact that the auto-critical doesn't work against quite a few of the possible enemies and the fact that you will encounter your chosen foe at best 50% of the time, I think it would be alright. Now you compare this to Holy Flaming or Lawful Shock and I think it compares much better (trading 1 type for 1 alignment descriptor and an energy bonus is a better comparison than 1 type for 2 alignment descriptors). The nice thing about both versions is that if you already have bane, it is conceivably less expensive to make it "greater bane". Technik [/QUOTE]
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