Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Bane of the Tradeways tips?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nutation" data-source="post: 6739045" data-attributes="member: 6749673"><p>Here are some notes I wrote for the Los Angeles judge crowd.</p><p></p><p>General: This scenario has two plot tracks based on whether the PCs support the Red Plumes or attack them as bandits. Don’t push them to either track, but they do have to choose a side.</p><p></p><p>Print page 12 as a handout (6 copies).</p><p></p><p>Part 1: The introductory fight is meant to be quick. Rather than rolling attacks for NPC on NPC, here are some numbers:</p><p>RP Patrol attacking Thug does 7 damage.</p><p>RP Cavalry attacking Thug does 10 damage.</p><p>Thug attacking RP does 5 damage (8 with advantage).</p><p>Thug attacking RP Cavalry can basically be ignored.</p><p></p><p>The thugs flee if 3 are dropped (and are the enemy). The Red Plumes flee if two drop (and are the enemy).</p><p></p><p>Part 2-3 Caravan Fight as Guards: The bandits are supposed to fight the combination of PCs and RP (one RP Patrol arrives after the caravan stops). Then, surviving RP attack the PCs at the Shrine (p.17). Note: The RP are probably alternatively supposed to attack after the caravan is stopped (p.16) and that fight is resolved.</p><p></p><p>Streamlining: Ignore all RP and two Thugs, then judge the surviving RP based on how well the PCs did. Generally, use only 3 RP Patrol for the Shrine attack.</p><p></p><p>Part 2-3 Caravan Fight as Bandits: The bandits are only mentioned in tactics, so use noncombat bandits as you wish to climb on wagons and move them to a different range category. Make it interesting.</p><p></p><p>Duergar: The characters are entitled to a short rest before this encounter.</p><p></p><p>Rewards: RP Patrol are erroneously listed as 100XP. This should be 200XP.</p><p></p><p>Missing stat block: The Spy (paste it in from another module)</p></blockquote><p></p>
[QUOTE="Nutation, post: 6739045, member: 6749673"] Here are some notes I wrote for the Los Angeles judge crowd. General: This scenario has two plot tracks based on whether the PCs support the Red Plumes or attack them as bandits. Don’t push them to either track, but they do have to choose a side. Print page 12 as a handout (6 copies). Part 1: The introductory fight is meant to be quick. Rather than rolling attacks for NPC on NPC, here are some numbers: RP Patrol attacking Thug does 7 damage. RP Cavalry attacking Thug does 10 damage. Thug attacking RP does 5 damage (8 with advantage). Thug attacking RP Cavalry can basically be ignored. The thugs flee if 3 are dropped (and are the enemy). The Red Plumes flee if two drop (and are the enemy). Part 2-3 Caravan Fight as Guards: The bandits are supposed to fight the combination of PCs and RP (one RP Patrol arrives after the caravan stops). Then, surviving RP attack the PCs at the Shrine (p.17). Note: The RP are probably alternatively supposed to attack after the caravan is stopped (p.16) and that fight is resolved. Streamlining: Ignore all RP and two Thugs, then judge the surviving RP based on how well the PCs did. Generally, use only 3 RP Patrol for the Shrine attack. Part 2-3 Caravan Fight as Bandits: The bandits are only mentioned in tactics, so use noncombat bandits as you wish to climb on wagons and move them to a different range category. Make it interesting. Duergar: The characters are entitled to a short rest before this encounter. Rewards: RP Patrol are erroneously listed as 100XP. This should be 200XP. Missing stat block: The Spy (paste it in from another module) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Bane of the Tradeways tips?
Top