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Bank Robbery Adventure help
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<blockquote data-quote="slobster" data-source="post: 6022815" data-attributes="member: 6693711"><p>I've tried to do a heist twice, and not been happy with the results in either case. Both times the PCs were at a loss and would have just gone in guns (metaphorically in one case, literally in the other) blazing if I hadn't had an NPC come along and "suggest" a heist that would get them past security. Still fun both times, but I never got that <em>Ocean's Eleven/The Sting</em> vibe I was shooting for.</p><p></p><p>I don't have much advice for the set-up, but once it's time for the planning of the heist I would lay out all the relevant information for the PCs in very simple, clear terms. Like they were children. I mean, go for broke and tell them exactly what they need to know to get in, and exactly where the problems/hacking/fast talking/gunplay is likely to happen.</p><p></p><p>Chances are good that they'll miss the clue-by-four and come up with some crazy scheme involving 13 tons of C4 and a war-elephant anyway, but all you can do is try. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Other than that, watch the classic movies for inspiration. Like I said, <em>The Sting</em> and <em>Ocean's Eleven</em> are among my favorites. <em>Ronin</em> is good, <em>The Italian Job</em> will do in a pinch, and <em>Lock Stock & Two Smoking Barrels</em> is just insane. I don't know if they'll help you, but it's a fun ride!</p><p></p><p>PS I'm not saying you should railroad your players. If they come up with something that looks good and is totally awesome, let 'em rock and roll. I just want to help you avoid the hour where they stare blankly at a map layout and a security guard schedule, then decide to kill everything and run away with some bags of cash.</p></blockquote><p></p>
[QUOTE="slobster, post: 6022815, member: 6693711"] I've tried to do a heist twice, and not been happy with the results in either case. Both times the PCs were at a loss and would have just gone in guns (metaphorically in one case, literally in the other) blazing if I hadn't had an NPC come along and "suggest" a heist that would get them past security. Still fun both times, but I never got that [I]Ocean's Eleven/The Sting[/I] vibe I was shooting for. I don't have much advice for the set-up, but once it's time for the planning of the heist I would lay out all the relevant information for the PCs in very simple, clear terms. Like they were children. I mean, go for broke and tell them exactly what they need to know to get in, and exactly where the problems/hacking/fast talking/gunplay is likely to happen. Chances are good that they'll miss the clue-by-four and come up with some crazy scheme involving 13 tons of C4 and a war-elephant anyway, but all you can do is try. :) Other than that, watch the classic movies for inspiration. Like I said, [I]The Sting[/I] and [I]Ocean's Eleven[/I] are among my favorites. [I]Ronin[/I] is good, [I]The Italian Job[/I] will do in a pinch, and [I]Lock Stock & Two Smoking Barrels[/I] is just insane. I don't know if they'll help you, but it's a fun ride! PS I'm not saying you should railroad your players. If they come up with something that looks good and is totally awesome, let 'em rock and roll. I just want to help you avoid the hour where they stare blankly at a map layout and a security guard schedule, then decide to kill everything and run away with some bags of cash. [/QUOTE]
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