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<blockquote data-quote="Dausuul" data-source="post: 7585622" data-attributes="member: 58197"><p>Generally speaking, high-level magic is not required to deal with most threats of this kind. Mundane or low-level solutions will suffice. For example:</p><p></p><ul> <li data-xf-list-type="ul">If someone wants to exchange coins or other precious materials, and the amount is significant, the exchange goods must be left at the bank for 1 hour. You get a receipt. After 1 hour, you can exchange the receipt for the thing you wanted to trade for.</li> <li data-xf-list-type="ul">Anyone entering is scanned by a 1st-level wizard whose job is to stand there ritual-casting <em>detect magic</em> over and over all day long. The wizard notifies bank staff if there are any suspicious magical auras on you or the items you offer for trade.</li> <li data-xf-list-type="ul">Vaults are lined with lead against detection spells.</li> <li data-xf-list-type="ul">When a vault is closed and locked, a specially designed wooden cart is first wheeled into it. The cart is light but bulky, designed to take up all of the open space inside the vault. This makes it impossible to get inside via teleportation magic.</li> <li data-xf-list-type="ul">Multiple keys, held by multiple people, may be required to open certain vaults. <em>Detect magic</em> scans are used on key-holders in case of enchantment.</li> <li data-xf-list-type="ul">Elves and half-elves are often enlisted as guards or sentries, since they are resistant to charm magic and can't be put to sleep.</li> </ul><p></p><p>Now, for <em>really</em> valuable stuff--very rare and legendary magic items, artifacts, dragon-sized hoards, etc.--you would bust out the heavy-duty magic. Enchantment and mind control are probably the biggest threats, so guardians that are immune to charm effects are highly favored. Constructs are ideal. A dragon would also make an excellent guardian, if the bank could work out a deal with the beast that allowed them to make withdrawals when needed. (Remember that bank management has to be able to get through its own security! There's no point locking up your treasure so tight that you yourself can't get at it.)</p></blockquote><p></p>
[QUOTE="Dausuul, post: 7585622, member: 58197"] Generally speaking, high-level magic is not required to deal with most threats of this kind. Mundane or low-level solutions will suffice. For example: [list][*]If someone wants to exchange coins or other precious materials, and the amount is significant, the exchange goods must be left at the bank for 1 hour. You get a receipt. After 1 hour, you can exchange the receipt for the thing you wanted to trade for. [*]Anyone entering is scanned by a 1st-level wizard whose job is to stand there ritual-casting [i]detect magic[/i] over and over all day long. The wizard notifies bank staff if there are any suspicious magical auras on you or the items you offer for trade. [*]Vaults are lined with lead against detection spells. [*]When a vault is closed and locked, a specially designed wooden cart is first wheeled into it. The cart is light but bulky, designed to take up all of the open space inside the vault. This makes it impossible to get inside via teleportation magic. [*]Multiple keys, held by multiple people, may be required to open certain vaults. [i]Detect magic[/i] scans are used on key-holders in case of enchantment. [*]Elves and half-elves are often enlisted as guards or sentries, since they are resistant to charm magic and can't be put to sleep.[/list] Now, for [i]really[/i] valuable stuff--very rare and legendary magic items, artifacts, dragon-sized hoards, etc.--you would bust out the heavy-duty magic. Enchantment and mind control are probably the biggest threats, so guardians that are immune to charm effects are highly favored. Constructs are ideal. A dragon would also make an excellent guardian, if the bank could work out a deal with the beast that allowed them to make withdrawals when needed. (Remember that bank management has to be able to get through its own security! There's no point locking up your treasure so tight that you yourself can't get at it.) [/QUOTE]
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