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Bannerets: The Tactical Geniuses with Int 8
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<blockquote data-quote="Stalker0" data-source="post: 9801649" data-attributes="member: 5889"><p>Its the classic problem with using any simple model to try and emulate the complexities of real people.</p><p></p><p>For example charisma oftens is used as:</p><p>1) The "beauty" stat</p><p>2) The "force of personality" stat</p><p>3) The "strength of your soul" stat</p><p></p><p>and of course, there are beautiful people that couldn't put together a string of words to form an argument if their life depended on it, and people ugly as sin with beautiful voices that could captive an audience in song. But you lose some of that nuance when you go to 6 stats, or even 12 stats. Again any simple model will have that problem. </p><p></p><p>You also have the problem that narratively, many fantasy motiffs often have the fighter as the "leader" of the party....but in dnd terms it just makes more sense for that to be the high charisma or high int (or maybe high wis) characters. They would just be better leaders in general...but that narrative element still sticks with many groups.</p><p></p><p></p><p></p><p>At the end of the day, in dnd terms, higher is supposed to be better. If a class is meant to be a "leader" type class, then it should be rewarded for high charisma or high intelligence. While the notion of a character whose "an idiot, but is so stupidly good in one thing that other people follow them"....is just not modeled well in dnd terms. The character should just be competent, and that is why they are a good leader, its as simple as that.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 9801649, member: 5889"] Its the classic problem with using any simple model to try and emulate the complexities of real people. For example charisma oftens is used as: 1) The "beauty" stat 2) The "force of personality" stat 3) The "strength of your soul" stat and of course, there are beautiful people that couldn't put together a string of words to form an argument if their life depended on it, and people ugly as sin with beautiful voices that could captive an audience in song. But you lose some of that nuance when you go to 6 stats, or even 12 stats. Again any simple model will have that problem. You also have the problem that narratively, many fantasy motiffs often have the fighter as the "leader" of the party....but in dnd terms it just makes more sense for that to be the high charisma or high int (or maybe high wis) characters. They would just be better leaders in general...but that narrative element still sticks with many groups. At the end of the day, in dnd terms, higher is supposed to be better. If a class is meant to be a "leader" type class, then it should be rewarded for high charisma or high intelligence. While the notion of a character whose "an idiot, but is so stupidly good in one thing that other people follow them"....is just not modeled well in dnd terms. The character should just be competent, and that is why they are a good leader, its as simple as that. [/QUOTE]
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Bannerets: The Tactical Geniuses with Int 8
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