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General Tabletop Discussion
*Dungeons & Dragons
banning Create Food & Water spell in Thule?
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<blockquote data-quote="Hussar" data-source="post: 6725109" data-attributes="member: 22779"><p>Yeah, I think, in order to keep the campaign (not the world, but, the actual campaign where the players interact) a low(er) magic game, I'll do the following:</p><p></p><ul> <li data-xf-list-type="ul">Outright ban campaign changing spells below about 4th level - no Goodberry, no Create Food and Water, no Create Water, and others. I'll have to make a list.</li> <li data-xf-list-type="ul">All "arcane" casters get disadvantage on all social skills except Intimidate</li> <li data-xf-list-type="ul">Casting any Michael Bayesque magic from any source causes Madness checks - pretty much anything that summons from another plane (any other plane, so druids get hosed here), evocation and other direct damage spells, Necromancy is right out, and possibly a lot of Transmutation as well - shape shifting is taboo.</li> <li data-xf-list-type="ul">Make magic taboo for most cultures so that visible casters get ostracised by the people around them.</li> <li data-xf-list-type="ul">Limit or outright ban casting subclasses, so no Eldritch Knight, no Totem Barbarian, no Moon Druid</li> </ul><p></p><p>IOW, I'm going to have a pretty lengthy list of house rules for this campaign.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6725109, member: 22779"] Yeah, I think, in order to keep the campaign (not the world, but, the actual campaign where the players interact) a low(er) magic game, I'll do the following: [list]Outright ban campaign changing spells below about 4th level - no Goodberry, no Create Food and Water, no Create Water, and others. I'll have to make a list.[*]All "arcane" casters get disadvantage on all social skills except Intimidate [*]Casting any Michael Bayesque magic from any source causes Madness checks - pretty much anything that summons from another plane (any other plane, so druids get hosed here), evocation and other direct damage spells, Necromancy is right out, and possibly a lot of Transmutation as well - shape shifting is taboo. [*]Make magic taboo for most cultures so that visible casters get ostracised by the people around them.[*]Limit or outright ban casting subclasses, so no Eldritch Knight, no Totem Barbarian, no Moon Druid[/list] IOW, I'm going to have a pretty lengthy list of house rules for this campaign. [/QUOTE]
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banning Create Food & Water spell in Thule?
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