Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Banshee Wail: 0 hp and stable or 0 hp and dying?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Fanaelialae" data-source="post: 7022685" data-attributes="member: 53980"><p>As do I. Which is why it was annoying to me. To me, scary is more than someone jumping around a corner and shouting "Boo!", which is what SoD is like to me. It's a single roll, pass or fail. Frequently, when I faced SoD, there was little choice in the matter for a heroic character, which is the style I like to play (kill the banshee or let the innocent villagers die horribly). So either it did nothing, which was anti-climactic but pleasing to me in an I-didn't-just-lose-my-character kind of way, or it stole my investment in a way that I could not have reasonably averted. To me that was flat-out annoying, akin to the DM openly cheating (obviously it was not cheating because the rules supported it). As I DM, I avoided SoD like the plague, which annoyed me further because it prevented me from using some otherwise cool creatures (I wish I had thought of simply dropping the PC to zero).</p><p></p><p>For me at least, there's a lot more tension when PC(s) are unconscious and the rest of the party is scrambling to save them. This will often play out over several rounds, or RL minutes, creating a lot of tension at the table as the party struggles to stay alive and save their friend. I should mention that I wrote a program that randomizes initiative every round, that way no one knows if the healing will arrive in time, which certainly helps with this.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 7022685, member: 53980"] As do I. Which is why it was annoying to me. To me, scary is more than someone jumping around a corner and shouting "Boo!", which is what SoD is like to me. It's a single roll, pass or fail. Frequently, when I faced SoD, there was little choice in the matter for a heroic character, which is the style I like to play (kill the banshee or let the innocent villagers die horribly). So either it did nothing, which was anti-climactic but pleasing to me in an I-didn't-just-lose-my-character kind of way, or it stole my investment in a way that I could not have reasonably averted. To me that was flat-out annoying, akin to the DM openly cheating (obviously it was not cheating because the rules supported it). As I DM, I avoided SoD like the plague, which annoyed me further because it prevented me from using some otherwise cool creatures (I wish I had thought of simply dropping the PC to zero). For me at least, there's a lot more tension when PC(s) are unconscious and the rest of the party is scrambling to save them. This will often play out over several rounds, or RL minutes, creating a lot of tension at the table as the party struggles to stay alive and save their friend. I should mention that I wrote a program that randomizes initiative every round, that way no one knows if the healing will arrive in time, which certainly helps with this. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Banshee Wail: 0 hp and stable or 0 hp and dying?
Top