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Baradur's End - Part III
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<blockquote data-quote="nerdytenor" data-source="post: 4984740" data-attributes="member: 74526"><p>Rellek prepares to scout the way as the party flees from their pursuers.</p><p></p><p><span style="color: DimGray">OOC: Skill Challenge! Three rounds. Everyone must participate once per round. You MUST make an endurance OR athletics check once per round, DC 19. You MAY make a nature OR perception check once per round, which will add a bonus (or penalty) to the athletics or endurance roll (19 or better grants a +2, 15 or better a +1, less than 10 a -1). At stake are healing surges... For now .<img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /><img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /><img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></span></p><p></p><p>[sblock=Jack and Bavak]</p><p></p><p>You are awakened by the same lizard-woman that has awakened you in your tent for the past five days. After you emerge from your tents, you see three lizard men starting a small fire in the center of the camp. The heat is comforting in the cold morning air. Your noses detect the familiar scent of a roasting.... <em>something </em>as one of the men turns some kind of small land mammal on a stick over a makeshift stove.</p><p></p><p>As the sun begins to rise a few minutes later, you are each presented with a small bowl filled with the meat of whatever it was that was just cooked. Though you have experienced several shared threats with these lizard-folk, and living off the land has proven a challenge, by far the most difficult part of your time with them has been keeping down their so-called food. As per usual, one of the lizard men presents each of you with a small, straight stick. It wasn't until the third day of your cohabitation that you both realized, almost exactly at the same time, that these lizard-folk were trying to provide you with <em>forks</em>. Clearly they don't have the concept quite down. Nevertheless, you have made a token use of the useless implements in order to remain polite. </p><p></p><p>You sit down and begin your communication with the lizard-man whom you think of as leader. Though you have all gotten better at communicating with each other, the process is still laborious. It is unclear whether it is the ability or the desire to speak that this particular tribe lacks. Fortunately, their ability to communicate in both picture and gesture is quite sophisticated. After about ten minutes, it becomes clear that the morning's activities are to include gathering supplies in order to brew various potions for use in battle. Three lizard-men are to accompany you in your search - they will show you examples of the herbs, plants, and roots that you will be searching for along the way.</p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">OOC: Skill challenge! Applicable skills are Nature, Perception, and whatever else you can make a plausible argument for. Three rounds, DC 19 - at stake are potential potions for use later.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">When posting to this thread, please post in a 'Jack and Bavak' sblock (like this one) so that your posts are not visible in the main thread (if and until you join up with the others, of course).</span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="nerdytenor, post: 4984740, member: 74526"] Rellek prepares to scout the way as the party flees from their pursuers. [COLOR=DimGray]OOC: Skill Challenge! Three rounds. Everyone must participate once per round. You MUST make an endurance OR athletics check once per round, DC 19. You MAY make a nature OR perception check once per round, which will add a bonus (or penalty) to the athletics or endurance roll (19 or better grants a +2, 15 or better a +1, less than 10 a -1). At stake are healing surges... For now .:devil::devil::devil:[/COLOR] [sblock=Jack and Bavak] You are awakened by the same lizard-woman that has awakened you in your tent for the past five days. After you emerge from your tents, you see three lizard men starting a small fire in the center of the camp. The heat is comforting in the cold morning air. Your noses detect the familiar scent of a roasting.... [I]something [/I]as one of the men turns some kind of small land mammal on a stick over a makeshift stove. As the sun begins to rise a few minutes later, you are each presented with a small bowl filled with the meat of whatever it was that was just cooked. Though you have experienced several shared threats with these lizard-folk, and living off the land has proven a challenge, by far the most difficult part of your time with them has been keeping down their so-called food. As per usual, one of the lizard men presents each of you with a small, straight stick. It wasn't until the third day of your cohabitation that you both realized, almost exactly at the same time, that these lizard-folk were trying to provide you with [I]forks[/I]. Clearly they don't have the concept quite down. Nevertheless, you have made a token use of the useless implements in order to remain polite. You sit down and begin your communication with the lizard-man whom you think of as leader. Though you have all gotten better at communicating with each other, the process is still laborious. It is unclear whether it is the ability or the desire to speak that this particular tribe lacks. Fortunately, their ability to communicate in both picture and gesture is quite sophisticated. After about ten minutes, it becomes clear that the morning's activities are to include gathering supplies in order to brew various potions for use in battle. Three lizard-men are to accompany you in your search - they will show you examples of the herbs, plants, and roots that you will be searching for along the way. [COLOR=DimGray] OOC: Skill challenge! Applicable skills are Nature, Perception, and whatever else you can make a plausible argument for. Three rounds, DC 19 - at stake are potential potions for use later.[/COLOR] [COLOR=DimGray] When posting to this thread, please post in a 'Jack and Bavak' sblock (like this one) so that your posts are not visible in the main thread (if and until you join up with the others, of course).[/COLOR] [/sblock] [/QUOTE]
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