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Baradur's End - Part III
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<blockquote data-quote="nerdytenor" data-source="post: 5004242" data-attributes="member: 74526"><p>Only Rellek seems to be able to keep up the pace as the party races towards the swamp. Kraegyn slows slightly, attempting to provide cover for his allies, and his ploy is partially successful; two arrows come flying directly at him, and both bounce harmlessly off his armor. The third and final arrow, however, slams into Joshua's back with incredible speed - whether the archer was an expert or just lucky is unclear (<span style="color: DimGray">OOC: Crit!</span>).</p><p></p><p>The party finally makes it out of the forest, whereupon they are confronted with three rather unfortunate pieces of information:</p><p></p><p>1) There is nowhere to run in the swamp - it goes on for miles and miles.</p><p>2) A group of four lizardmen has just jumped up from under the cover of some tall grass</p><p>3) Three of the lizardmen look like they are about to throw spears in your direction.</p><p></p><p>And indeed, before the party has any chance to react, the lizardmen loose their spears with incredible grace and power. The party braces for impact, but then, a strange thing happens. The spears fly OVER the party in the direction of the pursuers. A quick glance towards the forest reveals at least ten of them still giving chase, but a second later, there is one fewer as one of the spears finds its mark. The remaining lizardman who did not throw a spear quickly grabs a small drum attached to his belt and begins pounding on it in a tight, rhythmic pattern. Seconds later, an answering drum can be heard.</p><p></p><p><span style="color: DimGray">OOC: RESULTS</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">Rellek passes. Karis (took liberty of rolling - Nat 3 on endurance), </span><span style="color: DimGray">Joshua, and Kraegyn fail, losing one surge each.</span></p><p><span style="color: DimGray">Two arrows miss Kraegyn.</span></p><p><span style="color: DimGray">One arrow crits Joshua for 14.</span><span style="color: DimGray"></span></p><p><span style="color: DimGray">Surges used: Joshua (2) (plus 14 damage), Kraegyn (2), Karis(1) (plus 8 damage)</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">The lizardmen just got a surprise round - now we drop into regular initiative.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">I thought I would try and come up with some system of accounting for your hps and surges in light of the fact that you have all just leveled, but decided in the end that it was too complicated. This 'chase' starts a new 'day' - but don't worry, I will adjust difficulties accordingly. <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">I will post stats, a map, and initiative counts in the next post.</span></p><p><span style="color: DimGray"></span></p><p></p><p>[sblock=Jack and Bavak]</p><p>With the potion making now complete, you sit. And sit. It seems these lizard folk do a lot of sitting (or squatting, in their case). Not much happens for the next hour - there is a brief 'discussion' about the relative merits of various berries when used as ingredients in various intoxicating beverages.</p><p></p><p>Suddenly, the calm is broken when a drum beat is heard in the distance. You have witnessed the lizard folk use drums before - they use it as an easy way to send simple messages a short distance. Immediately afterwards, the small camp is a flurry of activity as all of the males and most of the females gather up their weapons. You look inquisitively toward one of the lizardmen, and he inscribes a single pictograph in the mud.</p><p></p><p>"Battle."</p><p></p><p>He motions for you to follow.</p><p></p><p><span style="color: DimGray">OOC: It will take you one full round to reach the scene of the battle - then we can get rid of these blasted sblocks <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="nerdytenor, post: 5004242, member: 74526"] Only Rellek seems to be able to keep up the pace as the party races towards the swamp. Kraegyn slows slightly, attempting to provide cover for his allies, and his ploy is partially successful; two arrows come flying directly at him, and both bounce harmlessly off his armor. The third and final arrow, however, slams into Joshua's back with incredible speed - whether the archer was an expert or just lucky is unclear ([COLOR=DimGray]OOC: Crit![/COLOR]). The party finally makes it out of the forest, whereupon they are confronted with three rather unfortunate pieces of information: 1) There is nowhere to run in the swamp - it goes on for miles and miles. 2) A group of four lizardmen has just jumped up from under the cover of some tall grass 3) Three of the lizardmen look like they are about to throw spears in your direction. And indeed, before the party has any chance to react, the lizardmen loose their spears with incredible grace and power. The party braces for impact, but then, a strange thing happens. The spears fly OVER the party in the direction of the pursuers. A quick glance towards the forest reveals at least ten of them still giving chase, but a second later, there is one fewer as one of the spears finds its mark. The remaining lizardman who did not throw a spear quickly grabs a small drum attached to his belt and begins pounding on it in a tight, rhythmic pattern. Seconds later, an answering drum can be heard. [COLOR=DimGray]OOC: RESULTS Rellek passes. Karis (took liberty of rolling - Nat 3 on endurance), [/COLOR][COLOR=DimGray]Joshua, and Kraegyn fail, losing one surge each.[/COLOR] [COLOR=DimGray]Two arrows miss Kraegyn. One arrow crits Joshua for 14.[/COLOR][COLOR=DimGray] Surges used: Joshua (2) (plus 14 damage), Kraegyn (2), Karis(1) (plus 8 damage) The lizardmen just got a surprise round - now we drop into regular initiative. I thought I would try and come up with some system of accounting for your hps and surges in light of the fact that you have all just leveled, but decided in the end that it was too complicated. This 'chase' starts a new 'day' - but don't worry, I will adjust difficulties accordingly. :devil: I will post stats, a map, and initiative counts in the next post. [/COLOR] [sblock=Jack and Bavak] With the potion making now complete, you sit. And sit. It seems these lizard folk do a lot of sitting (or squatting, in their case). Not much happens for the next hour - there is a brief 'discussion' about the relative merits of various berries when used as ingredients in various intoxicating beverages. Suddenly, the calm is broken when a drum beat is heard in the distance. You have witnessed the lizard folk use drums before - they use it as an easy way to send simple messages a short distance. Immediately afterwards, the small camp is a flurry of activity as all of the males and most of the females gather up their weapons. You look inquisitively toward one of the lizardmen, and he inscribes a single pictograph in the mud. "Battle." He motions for you to follow. [COLOR=DimGray]OOC: It will take you one full round to reach the scene of the battle - then we can get rid of these blasted sblocks :)[/COLOR] [/sblock] [/QUOTE]
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