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Barbarian and Avenger defenses (Forked Thread: Thaneborn Barbarians)
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<blockquote data-quote="Ceraus" data-source="post: 4720148" data-attributes="member: 76818"><p>... oops. My reasoning is slightly off, yes. I forgot that the barbarian gets a +1 from Dex at either level 11 or 21. Still, after level 1, the rogue gets a total +4 from Dex while the barbarian gets +1 from Dex and +2 from <strong>Agility</strong>. The first +1 from <strong>Agility</strong> is a starting bonus, not a "+1 per tier". So if the barbarian and rogue start with the same AC and don't improve it with feats, the barbarian will be one point behind at the end (not two like I said by mistake). Hmm... that's abusable but won't yield excessive results. A high-AC barbarian would sure look strange.</p><p></p><p>Also, I agree that <strong>Leather Armor Proficiency</strong> is a really tasty feat for the wizard and sorcerer too, but I have no problem with that. Usually, characters that can take that feat are way behind in AC.</p><p></p><p>The problem I see is that the avenger is not behind in AC when he faces that feat option, and once he takes it, his AC is comparable to that of a rogue with about three feats burned on AC. The other problem would be <strong>Improved Armor of Faith</strong> and the fact that it's, once again, a better AC imporevement than what other characters would gain with three feats (because of the prerequisites.</p><p></p><p>To resume, the Avenger starts with AC balanced with other Strikers' (except our poor sorcerer), but unlike the others, he gets two no-brainer, no-drawback, no-prerequisite feats that raise his AC by 3 to 5 more depending on tier.</p><p></p><p>And <strong>yes</strong>, I absolutely do have a problem with an attainable 54 AC, and its name is <strong>Agile Armor</strong>. If a class can reach such AC without that cheese, there's gotta be another source of cheese.</p></blockquote><p></p>
[QUOTE="Ceraus, post: 4720148, member: 76818"] ... oops. My reasoning is slightly off, yes. I forgot that the barbarian gets a +1 from Dex at either level 11 or 21. Still, after level 1, the rogue gets a total +4 from Dex while the barbarian gets +1 from Dex and +2 from [B]Agility[/B]. The first +1 from [B]Agility[/B] is a starting bonus, not a "+1 per tier". So if the barbarian and rogue start with the same AC and don't improve it with feats, the barbarian will be one point behind at the end (not two like I said by mistake). Hmm... that's abusable but won't yield excessive results. A high-AC barbarian would sure look strange. Also, I agree that [B]Leather Armor Proficiency[/B] is a really tasty feat for the wizard and sorcerer too, but I have no problem with that. Usually, characters that can take that feat are way behind in AC. The problem I see is that the avenger is not behind in AC when he faces that feat option, and once he takes it, his AC is comparable to that of a rogue with about three feats burned on AC. The other problem would be [B]Improved Armor of Faith[/B] and the fact that it's, once again, a better AC imporevement than what other characters would gain with three feats (because of the prerequisites. To resume, the Avenger starts with AC balanced with other Strikers' (except our poor sorcerer), but unlike the others, he gets two no-brainer, no-drawback, no-prerequisite feats that raise his AC by 3 to 5 more depending on tier. And [B]yes[/B], I absolutely do have a problem with an attainable 54 AC, and its name is [B]Agile Armor[/B]. If a class can reach such AC without that cheese, there's gotta be another source of cheese. [/QUOTE]
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Barbarian and Avenger defenses (Forked Thread: Thaneborn Barbarians)
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