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Barbarian Archetype: Path of the Hulk
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<blockquote data-quote="Kobold Stew" data-source="post: 7258181" data-attributes="member: 23484"><p>It's a neat idea. </p><p></p><p>Let's think through Enlarge: If you want to do enlarge as a non-magical ability, but following the spell, what would the effects be?</p><p></p><p>1 - advantage on strength checks and saves</p><p>2 - M --> L take up more space if medium to start (size doubles, weight x 8)</p><p>3 - fists do an extra 1d4 damage (but only fists, since (non-magical) weapons wouldn't grow).</p><p></p><p>1 is a wash: this is something you already have when raging, so there is no additional benefit.</p><p></p><p>So the only benefits you need to identify are 2 and 3:</p><p></p><p><strong>When raging your size grows by one step (from small to medium, or medium to large). Your body's size doubles in all dimensions and your weight multiplies by 8. Additionally, your unarmed attacks do an additional 1d4 damage.</strong></p><p></p><p>Really, I don't see that as too much to give out at level 3 (along with the extra damage for unarmed attacks). The only hesitation I have is the bonus attack (and on it I'd just want to think more).</p><p></p><p>For level 6, have you considered replicating the effect of the Jump spell? Again, not as a magical ability, but something like:</p><p></p><p><strong>Prodigious Leap. When Raging, your jump distance is tripled.</strong> </p><p></p><p>very hulk-like, and quite fun, but I don't think it can really be abused.</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 7258181, member: 23484"] It's a neat idea. Let's think through Enlarge: If you want to do enlarge as a non-magical ability, but following the spell, what would the effects be? 1 - advantage on strength checks and saves 2 - M --> L take up more space if medium to start (size doubles, weight x 8) 3 - fists do an extra 1d4 damage (but only fists, since (non-magical) weapons wouldn't grow). 1 is a wash: this is something you already have when raging, so there is no additional benefit. So the only benefits you need to identify are 2 and 3: [B]When raging your size grows by one step (from small to medium, or medium to large). Your body's size doubles in all dimensions and your weight multiplies by 8. Additionally, your unarmed attacks do an additional 1d4 damage.[/B] Really, I don't see that as too much to give out at level 3 (along with the extra damage for unarmed attacks). The only hesitation I have is the bonus attack (and on it I'd just want to think more). For level 6, have you considered replicating the effect of the Jump spell? Again, not as a magical ability, but something like: [B]Prodigious Leap. When Raging, your jump distance is tripled.[/B] very hulk-like, and quite fun, but I don't think it can really be abused. [/QUOTE]
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