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General Tabletop Discussion
*Pathfinder & Starfinder
Barbarian Class in this month's Dragon !
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<blockquote data-quote="That One Guy" data-source="post: 4453671" data-attributes="member: 64672"><p>Berserker Weapon? The weapon for Barbarians, or a weapon that gives a taste of their power?</p><p></p><p>I think the barbarian will (as most have said) have a Rage state. I think this will be the barbarian's version of cursing or hunter's quarrying. Rather than placing a sort of mark (I know, not mechanical marking... but I hope you get me) on a target, I think the barb'll start a rage. I'm guessing there might be different builds that correspond to when and how often a barbarian can rage. Maybe an endurance rage where one gains damage reduction when Bloodied. The more damage oriented one could kick in when the barb is hit vs. the target who hit him/her until the end of the barbarian's next turn.</p><p> I'm guessing to follow tradition, the barbarian will have a lot of mobility/charging type of powers. Maybe specific rages or rage buff utilities?</p><p></p><p>Thought of a different way things could work. Any encounter power puts the barbarian into a rage until the end of their next turn. A daily power until the end of the encounter. Rage would give benefits, but prevent certain actions... like maybe utility, encounter, and daily powers? It would increase damage output (by a D6 or two) and provide DR. So, it would demand a different type of resource management than normal, but still fall in line with the rest of the game. No idea how that idea jives with people.</p><p></p><p>I'll bet on at the very least a striker with the ability to rage. The specific mechanics will hopefully good.</p></blockquote><p></p>
[QUOTE="That One Guy, post: 4453671, member: 64672"] Berserker Weapon? The weapon for Barbarians, or a weapon that gives a taste of their power? I think the barbarian will (as most have said) have a Rage state. I think this will be the barbarian's version of cursing or hunter's quarrying. Rather than placing a sort of mark (I know, not mechanical marking... but I hope you get me) on a target, I think the barb'll start a rage. I'm guessing there might be different builds that correspond to when and how often a barbarian can rage. Maybe an endurance rage where one gains damage reduction when Bloodied. The more damage oriented one could kick in when the barb is hit vs. the target who hit him/her until the end of the barbarian's next turn. I'm guessing to follow tradition, the barbarian will have a lot of mobility/charging type of powers. Maybe specific rages or rage buff utilities? Thought of a different way things could work. Any encounter power puts the barbarian into a rage until the end of their next turn. A daily power until the end of the encounter. Rage would give benefits, but prevent certain actions... like maybe utility, encounter, and daily powers? It would increase damage output (by a D6 or two) and provide DR. So, it would demand a different type of resource management than normal, but still fall in line with the rest of the game. No idea how that idea jives with people. I'll bet on at the very least a striker with the ability to rage. The specific mechanics will hopefully good. [/QUOTE]
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Barbarian Class in this month's Dragon !
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