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Barbarian Handbook
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<blockquote data-quote="Starbuck_II" data-source="post: 5710805" data-attributes="member: 61375"><p>I disagree here.</p><p> </p><p>Armored Hulk: makes you faster in med/heavy armor than a normal Barbarian in Med Armor(Barbarian can't use Fast Movement in Heavy and only 30 feet in Med, Armored Hulk ends up 35 ft in Med/Heavy armor). And you don't lose any AC (are you talking about Dex mod?).</p><p>Yes, a Barb in Light armor is 5 ft faster than a Armored Hulk in Med/Heavy.</p><p> </p><p>Titan Mauler: Ranged gun wielding Barbarians can use Gigantic guns with the ability without a hit penalty, but otherwise no one should use this,. Although Evade Reach ability is nifty.</p><p> </p><p>You didn't mention awsome totems:</p><p>Beast Totems improves your base natural armor in rage (still able to be improved by Barkskin/Amulet of NA). Plus, you have a bite attack as a 6th attack when full attack (rarely hits but doesn't hurt your to hit rate). And Pounce did I mention pounce bcause you can charge and full attk.</p><p>Dragon Totem improves your DR in Rage (besides resistance to 1 energy isn't bad to have). The wings are iffy at best but the DR rocks.</p><p> </p><p>Feats:</p><p>Tiger Style/Tiger Pounce are pretty good. They let you negate hit penalty for all attacks (not just 1st) by reducing AC for a round.</p><p>Dipping Monk for Tiger Pounce is a better idea (Master of Many Styles) though.</p><p>Extra Rage Power is a godsend. More Rage powers. Take it a few times is good.</p></blockquote><p></p>
[QUOTE="Starbuck_II, post: 5710805, member: 61375"] I disagree here. Armored Hulk: makes you faster in med/heavy armor than a normal Barbarian in Med Armor(Barbarian can't use Fast Movement in Heavy and only 30 feet in Med, Armored Hulk ends up 35 ft in Med/Heavy armor). And you don't lose any AC (are you talking about Dex mod?). Yes, a Barb in Light armor is 5 ft faster than a Armored Hulk in Med/Heavy. Titan Mauler: Ranged gun wielding Barbarians can use Gigantic guns with the ability without a hit penalty, but otherwise no one should use this,. Although Evade Reach ability is nifty. You didn't mention awsome totems: Beast Totems improves your base natural armor in rage (still able to be improved by Barkskin/Amulet of NA). Plus, you have a bite attack as a 6th attack when full attack (rarely hits but doesn't hurt your to hit rate). And Pounce did I mention pounce bcause you can charge and full attk. Dragon Totem improves your DR in Rage (besides resistance to 1 energy isn't bad to have). The wings are iffy at best but the DR rocks. Feats: Tiger Style/Tiger Pounce are pretty good. They let you negate hit penalty for all attacks (not just 1st) by reducing AC for a round. Dipping Monk for Tiger Pounce is a better idea (Master of Many Styles) though. Extra Rage Power is a godsend. More Rage powers. Take it a few times is good. [/QUOTE]
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