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<blockquote data-quote="Gorgoroth" data-source="post: 5733317" data-attributes="member: 6674889"><p><strong>linky</strong></p><p></p><p>Allnight Herb is described <a href="http://www.d20pfsrd.com/equipment---final/goods-and-services#TOC-Allnight" target="_blank">here</a>. It's basically 8 hours worth of rage hopping for 75gp (with some negatives). I can take care of my exhaustion from Heart of the Fields.</p><p></p><p>The dm I am playing with is quite savvy to power gamer stuff and I want to have as many ways as possible to rage hop, possibly mixing and matching some, such as the being a relapsed drug addict on Allnight (when it's available), and when it isn't, settle for quaffing Invigorate potions. Heck, with Roused Anger and 1 level of archaologist bard, I could probably get hopping by level 3, without any potions necessary.</p><p></p><p>Now while Rousing Anger would be wasted at level 17 (I doubt we will get that far...but who knows), but I think a single rage power, when I get a new one every two levels and can grab more with feats, is a better deal than losing 3 or 4 levels getting Horizon Walker / Desert, which is a dubious prospect considering there are no deserts to speak of in our geographical viscinity. Then again, rage hopping is only good once you can get a bunch of good rage powers that are 1/rage.</p><p></p><p>As a level 2 barbarian + 1 bard, I could cast Invigorate on myself twice per day and it should last long enough. I wouldn't actually be able to do anything with it, so I'll probably wait till level 5 so I have 4 rage powers total : Superstition, Roused Anger, + 2 others that grant powers. So I only really need to hop probably once per combat, if the other two rage powers are 1/rage style. The 1 level of bard would be great for the +2 to reflex and will saves, too, which this guide recommends, despite the loss of BAB. </p><p></p><p>We have a lame oracle in our group already <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Another option to rage hop in a non-DM-dependent on allowing build options that doesn't fit our campaign (or Allnight which will not be available all the time). Another thing I was thinking of is a one level dip into cleric for travel domain and restoration subdomain, which has a nifty power to get rid of your fatigued condition. It doesn't state what type of action it is, so I assume it's a free action. (though that's debatable too, a lot of similar cleric domain powers are standard actions). </p><p></p><p>I love the extra 10 speed too. A little bit of healing after the fight is always useful as well. I think being able to hop 4 times a day could be enough at early levels. (like by 3rd), when I could have two rage powers.</p><p></p><p>It would be good to get some clarification if the Restoration domain Restorative Touch (Su) power is indeed a free or a standard action. Separatist archetype would allow both those useful domains, but I wonder what better domains there may be than Travel for a barbarian. (always on 10 speed...love it)</p></blockquote><p></p>
[QUOTE="Gorgoroth, post: 5733317, member: 6674889"] [b]linky[/b] Allnight Herb is described [URL="http://www.d20pfsrd.com/equipment---final/goods-and-services#TOC-Allnight"]here[/URL]. It's basically 8 hours worth of rage hopping for 75gp (with some negatives). I can take care of my exhaustion from Heart of the Fields. The dm I am playing with is quite savvy to power gamer stuff and I want to have as many ways as possible to rage hop, possibly mixing and matching some, such as the being a relapsed drug addict on Allnight (when it's available), and when it isn't, settle for quaffing Invigorate potions. Heck, with Roused Anger and 1 level of archaologist bard, I could probably get hopping by level 3, without any potions necessary. Now while Rousing Anger would be wasted at level 17 (I doubt we will get that far...but who knows), but I think a single rage power, when I get a new one every two levels and can grab more with feats, is a better deal than losing 3 or 4 levels getting Horizon Walker / Desert, which is a dubious prospect considering there are no deserts to speak of in our geographical viscinity. Then again, rage hopping is only good once you can get a bunch of good rage powers that are 1/rage. As a level 2 barbarian + 1 bard, I could cast Invigorate on myself twice per day and it should last long enough. I wouldn't actually be able to do anything with it, so I'll probably wait till level 5 so I have 4 rage powers total : Superstition, Roused Anger, + 2 others that grant powers. So I only really need to hop probably once per combat, if the other two rage powers are 1/rage style. The 1 level of bard would be great for the +2 to reflex and will saves, too, which this guide recommends, despite the loss of BAB. We have a lame oracle in our group already :) Another option to rage hop in a non-DM-dependent on allowing build options that doesn't fit our campaign (or Allnight which will not be available all the time). Another thing I was thinking of is a one level dip into cleric for travel domain and restoration subdomain, which has a nifty power to get rid of your fatigued condition. It doesn't state what type of action it is, so I assume it's a free action. (though that's debatable too, a lot of similar cleric domain powers are standard actions). I love the extra 10 speed too. A little bit of healing after the fight is always useful as well. I think being able to hop 4 times a day could be enough at early levels. (like by 3rd), when I could have two rage powers. It would be good to get some clarification if the Restoration domain Restorative Touch (Su) power is indeed a free or a standard action. Separatist archetype would allow both those useful domains, but I wonder what better domains there may be than Travel for a barbarian. (always on 10 speed...love it) [/QUOTE]
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