Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Barbarian is up!!!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mengu" data-source="post: 4496654" data-attributes="member: 65726"><p>I'll start by saying I like most of what I see, but I feel a few tweaks are needed.</p><p> </p><p>My initial concern after reading it was, why wouldn't a barbarian's first feat be chain armor? Since they don't rely on Dex or Int, it seems odd. Most barbarians will feel obliged to get this feat, and even possibly follow it up with light shield and scale. That's such a boring path of feats. Since 4e is trying to get away from the auto-pick feats, I think this issue needs to be addressed.</p><p> </p><p>I also don't like Rage Strike at all. It's a waste of space. There is no way I want to encourage a character to give up a daily power to nova in one encounter. </p><p> </p><p>I would gut out Rage Strike (don't see any need for it), and replace it with a class feature that allows the barbarian to use their constitution or charisma as an AC bonus instead of dexterity or intelligence, if they are wearing light armor. This puts them on par with two weapon rangers and warlocks.</p><p> </p><p>If the intent was to make it so Barbarians are easier to hit, but can absorb more damage (as the class description seems to indicate), then the class is not going to work as is. Chain armor is way too tempting to resist, though I guess this isn't terribly different than the wizard and leather armor.</p><p> </p><p>I don't have a problem with the way Howling Strike works aside from paragon multiclassing concerns. That part can easily be fixed by imposing some sort of requirement without changing the mechanics.</p><p> </p><p>This class also suffers from "everyone can do it but dragonborn can do it better" syndrome.</p></blockquote><p></p>
[QUOTE="Mengu, post: 4496654, member: 65726"] I'll start by saying I like most of what I see, but I feel a few tweaks are needed. My initial concern after reading it was, why wouldn't a barbarian's first feat be chain armor? Since they don't rely on Dex or Int, it seems odd. Most barbarians will feel obliged to get this feat, and even possibly follow it up with light shield and scale. That's such a boring path of feats. Since 4e is trying to get away from the auto-pick feats, I think this issue needs to be addressed. I also don't like Rage Strike at all. It's a waste of space. There is no way I want to encourage a character to give up a daily power to nova in one encounter. I would gut out Rage Strike (don't see any need for it), and replace it with a class feature that allows the barbarian to use their constitution or charisma as an AC bonus instead of dexterity or intelligence, if they are wearing light armor. This puts them on par with two weapon rangers and warlocks. If the intent was to make it so Barbarians are easier to hit, but can absorb more damage (as the class description seems to indicate), then the class is not going to work as is. Chain armor is way too tempting to resist, though I guess this isn't terribly different than the wizard and leather armor. I don't have a problem with the way Howling Strike works aside from paragon multiclassing concerns. That part can easily be fixed by imposing some sort of requirement without changing the mechanics. This class also suffers from "everyone can do it but dragonborn can do it better" syndrome. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Barbarian is up!!!
Top